. Try to simplify your ideas.
. Try to create some flow on the map or nice areas to walk.
. Work on your gold patterns.
. A well placed enemy is vastly better than many badly. Remember an enemy can do the job of many.
. Try with more enemies and playtesting see wihch is better.
. Be concise.
. And always keep in mind the aesthetics and harmony.
This for now. I hope you know take these tips from the best path and you will not be angry with me.
To encourage your work a 5
zoasBE
I'll make another commet here
. Try to simplify your ideas.
. Try to create some flow on the map or nice areas to walk.
. Work on your gold patterns.
. A well placed enemy is vastly better than many badly. Remember an enemy can do the job of many.
. Try with more enemies and playtesting see wihch is better.
. Be concise.
. And always keep in mind the aesthetics and harmony.
This for now. I hope you know take these tips from the best path and you will not be angry with me.
To encourage your work a 5