NUMA

Over Under

Thumbnail of the map 'Over Under'

Hover over the thumbnail for a full-size version.

Author lfaber
Tags author:lfaber simplicity unrated
Created 2012-07-07
Last Modified 2012-07-07
Map Data

Description For 29403´s simplicity compitition. (http://www.nmaps.net/220574)

Other maps by this author

Thumbnail of the map 'Crystal in the sky' Thumbnail of the map 'Gear Box Microcosm' Thumbnail of the map 'Prison Yard' Thumbnail of the map 'Garbage Plate' Thumbnail of the map 'A Jumper From Hell' Thumbnail of the map 'Nervous Bandit'
Crystal in the sky Gear Box Microcosm Prison Yard Garbage Plate A Jumper From Hell Nervous Bandit

Comments

Pages: (0)

f

Simplicity of Aesthetics - 5/5
Ooh, symetrical tiles. The objects are very neatly placed, making this map look quite stylish. I like it.

Simplicity of Gameplay - 6/10
There's a lot going on this level, and a lot of concepts here. Thus, the map doesn't feel too simple in my opinion.

Gameplay/Fun Factor - 13/15
A style I use in a lot of my maps is that getting to the exit isn't too hard, but getting the gold is quite challenge. lfaber uses it quite well here, the puppy and gausses are a challenge to the 29403-esque player. The map is fast-paced, fun, and replayable. The gausses are very well placed, posing a challenge for the wall-jump (as we all know, wall-jumping + rockets = challenging). A very fun map.

Aesthetics - 5/10
I'm not too much of a fan of the bounce block in the wall. I think moving the bounce block squggle at the bottom of the map by half an E-tile would have looked much better. However the line of gold really compliments the tiles of this map.

TOTAL: 29/40
Demo Data

hey

make a map! :D

Sub-500 AGD

Cool map :D
Demo Data

f

f <3

hmm

yeah, maybe.

AGD

Didn't really feel "simple", seeing as there were so many enemies.
Demo Data

AGD
Demo Data

You're away from Vehemence 4???