Positive
Author | Traveleravi |
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Tags | author:traveleravi hard unrated |
Created | 2012-11-12 |
Last Modified | 2012-11-12 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | Fun level. I don't remember who helped me with it but to whoever it was: Thank you. |
Comments
Pages: (0)
2012-11-12
fuck
just the link man!
I do not want that to happen and break the site map that way.
I do not want that to happen and break the site map that way.
2012-11-12
ok thanks
I've taked it correctly
seems broken but i can take it, don't post it again, thanks
seems broken but i can take it, don't post it again, thanks
2012-11-12
oh thanks,
There are pretty cool ones, my favorite is the third one (this one with e-tiles and metanet feel) and also challenging ones like the last. I think that's a great challenge to deep_blue and me, and we can go with crazy stuff with these 5 tilesets! Thank you.
Also, about the sig, I've lost the link :P lol, sorry. You can give me the link in my last map?
Also, about the sig, I've lost the link :P lol, sorry. You can give me the link in my last map?
:D
2012-11-12
AGD
Ok, I really loved this map.
Since it's made basing on e-tiles moving around it is comfortable, also always liking e-tile maps. I like the small puzzle elements in it for timing the lasers and drones. It works great, I like the option to take two routes at the begining. Another strong point that i can appreciate is the ability to highscore and try to improve and beat increasingly more drones each time. I've agd'ed the map some times, and each time beating more drones, my run is still improvable by a lot and some drones can be beaten yet. That's mean that this map has a high degree of replayability. The first impression I had was that the drones could have pathed a little better with a little more playtest, just seemed a bit randomly placed, but the more I played and I could see that the drones could beat, I thought that really had been indifferent as they were placed, because the player always try to beat them in one or another way. So it was really good. I'l faved the map for personal improvements.
Traveleravi, you're getting better man, and I am quite sure that if you continue mapping like this, and with tenacity, you will be one of the greatest! Keep it up man!!
5aved. Demo in NReality.
Since it's made basing on e-tiles moving around it is comfortable, also always liking e-tile maps. I like the small puzzle elements in it for timing the lasers and drones. It works great, I like the option to take two routes at the begining. Another strong point that i can appreciate is the ability to highscore and try to improve and beat increasingly more drones each time. I've agd'ed the map some times, and each time beating more drones, my run is still improvable by a lot and some drones can be beaten yet. That's mean that this map has a high degree of replayability. The first impression I had was that the drones could have pathed a little better with a little more playtest, just seemed a bit randomly placed, but the more I played and I could see that the drones could beat, I thought that really had been indifferent as they were placed, because the player always try to beat them in one or another way. So it was really good. I'l faved the map for personal improvements.
Traveleravi, you're getting better man, and I am quite sure that if you continue mapping like this, and with tenacity, you will be one of the greatest! Keep it up man!!
5aved. Demo in NReality.
Demo Data |
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zoasBE
we can't do that,