29-2: Yazazazagawa
Author | deep_blue |
---|---|
Tags | author:deep_blue episode unrated |
Created | 2012-11-27 |
Last Modified | 2012-11-27 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | enjoy. |
Other maps by this author
Comments
Pages: (0)
2012-11-27
Xerces have a point here,
The enemies does not act equal when you play trying to evade them just jumping around, than when you're playing trying to highscore the map looking for the fastest path and trying to not miss even a single frame. Especially the rocket, you can do some back and forth jumps to explode it, but when you intereact with it doing just the necessary jumps or the minimum path possible it's when /sometimes/ becomes challenging and devilish. Same thing happens to the other enemies, like the chaingun, you can time it to evade easily, but jumping crossing his bullets (what it's totally possible) it's another thing.. :P ;)
2012-11-27
...
...You said that you couldn't finish my latest map? did you watch them demos?...
2012-11-27
...
...Well its easy to evade when youre playing the map casually but when youre trying to go real fast it becomes dangerous...
...great map all around!...
...great map all around!...
2012-11-27
...
...Speed run...
...Great map! although the bottom gauss and the rocket room really frustrate me :P...
...5/5...
...Great map! although the bottom gauss and the rocket room really frustrate me :P...
...5/5...
Demo Data |
---|
lsudny
oh jeremoon!