NUMA

29-2: Yazazazagawa

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Author deep_blue
Tags author:deep_blue episode unrated
Created 2012-11-27
Last Modified 2012-11-27
Rating 3 more votes required for a rating.
Map Data

Description enjoy.

Other maps by this author

Thumbnail of the map 'shock' Thumbnail of the map '28-3: GTS, 63 Resistances' Thumbnail of the map 'Melted clocks' Thumbnail of the map '28-4: for dashing height two' Thumbnail of the map '29-0: Light bulbs selling at the beach' Thumbnail of the map '29-1: Modern elven confusion'
shock 28-3: GTS, 63 Resistances Melted clocks 28-4: for dashing height two 29-0: Light bulbs selling at the beach 29-1: Modern elven confusion

Comments

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oh jeremoon!

*badumtss*
The enemies does not act equal when you play trying to evade them just jumping around, than when you're playing trying to highscore the map looking for the fastest path and trying to not miss even a single frame. Especially the rocket, you can do some back and forth jumps to explode it, but when you intereact with it doing just the necessary jumps or the minimum path possible it's when /sometimes/ becomes challenging and devilish. Same thing happens to the other enemies, like the chaingun, you can time it to evade easily, but jumping crossing his bullets (what it's totally possible) it's another thing.. :P ;)

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...You said that you couldn't finish my latest map? did you watch them demos?...

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...Well its easy to evade when youre playing the map casually but when youre trying to go real fast it becomes dangerous...

...great map all around!...

strange

the rocket was the easiest to evade when I playtested :D

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...Speed run...

...Great map! although the bottom gauss and the rocket room really frustrate me :P...

...5/5...
Demo Data

oh you

jereprankster :D

★★★★

Dude you are so deep, i can't even see you anymore
I had to say this :D