NUMA

Golden Hours

Thumbnail of the map 'Golden Hours'

Hover over the thumbnail for a full-size version.

Author Tommy_Wiseau
Tags apts2 author:tommy_wiseau futureuntitledmappack playable unrated
Created 2012-12-09
Last Modified 2012-12-14
Rating 4 more votes required for a rating.
Map Data

Description Could be better? Probably. Then again, is experimenting with imperfection valid?

Also, that one time in a thousand that dicking around with patterns actually led to a map.


Later...


Oh look this fits perfectly with apts2!

The other [nmaps.net] version


More later...


Nope not apts2 anymore haha!


Further later...


Never mind.....

Other maps by this author

Thumbnail of the map 'Sound and Vision' Thumbnail of the map 'Always Crashing in the Same Car' Thumbnail of the map 'Sky Saw' Thumbnail of the map 'Over Fire Island' Thumbnail of the map 'Journey to Blofeld's Hideaway' Thumbnail of the map 'Emilie Sagée's Secret'
Sound and Vision Always Crashing in the Same Car Sky Saw Over Fire Island Journey to Blofeld's Hideaway Emilie Sagée's Secret

Comments

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And another one

to display the sweet, sweet varieties of gameplay
Demo Data

My AGD

Just for the judges
Demo Data
Golden Harris

5aved.

now rated.. ;)

But I like to fight, and I do not agree, nicer look with locked... :P It is unfortunate that the thumbnail does not change.
was because I originally had another enemy in that section that interacted with the normal doors and would have made the gameplay a bit more interesting; but it was too hard, so I took it out while not thinking about changing the doors.

Not to mention it's a lot prettier with normal doors, but I agree that locked doors make quite the difference with gameplay.

Yes,

This would have been perfect, at least for me, if only you had changed all these normal doors just to locked doors. It would have been a beautiful map, I like would the switches look in the tunnel, and it's fun to fall by it and see how they are opening all the doors. This is simply because I personally never liked bumping with the corner tips of the normal doors.

See: http://pastebin.com/ceQs4Fhy

AGD -1

Fun map :D
Demo Data

great stuff

too bad I keep hitting the doors every time