2,4-Dihydroxy-N-(3-hydroxypropyl)-3,3-dimethylbutanamide
Author | BionicCryonic |
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Tags | author:bioniccryonic bounceblock unrated |
Created | 2012-12-11 |
Last Modified | 2012-12-11 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | And you claw |
Other maps by this author
Comments
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2012-12-14
prisoner
http://www.nmaps.net/224629
2012-12-12
AGD.
woulda been a cooler demo had a i gotten a corner jump at the end but oh well.
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2012-12-12
Not sure if you saw this
Because you didn't respond. But it is important that you know my side.
<Etothetaui> Bio, i'm sorry if i insulted you with my sarcasm. I definitely benefit from your advice. My gold is better that it was. I have stopped (mostly) adding too many unnecessary enemies. my mines for the most part are better than they have been. I have made a lot more maps that are not too redundant or repetitive. I have made less symmetrical maps because you say they annoy you.
<Etothetaui> bio, What you have to understand is that although you have a lot of wise things to say I have a different style than you do and will ultimately make my own decisions. My thanks are in no way "fake." I do appreciate your feedback, but I will always get to choose what parts of your feedback i agree with and decide to incorporate into my maps and which parts i don't feel make sense to me as a mapper. Do you understand where i am coming from?
<Etothetaui> I am in no way completely disregarding your comments. I however only agree with some of them. and that is ok because we are different people with different opinions
<Etothetaui> Bio, i'm sorry if i insulted you with my sarcasm. I definitely benefit from your advice. My gold is better that it was. I have stopped (mostly) adding too many unnecessary enemies. my mines for the most part are better than they have been. I have made a lot more maps that are not too redundant or repetitive. I have made less symmetrical maps because you say they annoy you.
<Etothetaui> bio, What you have to understand is that although you have a lot of wise things to say I have a different style than you do and will ultimately make my own decisions. My thanks are in no way "fake." I do appreciate your feedback, but I will always get to choose what parts of your feedback i agree with and decide to incorporate into my maps and which parts i don't feel make sense to me as a mapper. Do you understand where i am coming from?
<Etothetaui> I am in no way completely disregarding your comments. I however only agree with some of them. and that is ok because we are different people with different opinions
2012-12-12
eh
the mines used to make the launch pads not accessible from the bottom are cool. other than that this map is not great.
It is too empty, the rocket is not interesting enough and there is not enough excitement.
What is the point of the trapdoors. Even the gold was nothing like what you describe what gold should be like.
You've definitely made better.
2/5
It is too empty, the rocket is not interesting enough and there is not enough excitement.
What is the point of the trapdoors. Even the gold was nothing like what you describe what gold should be like.
You've definitely made better.
2/5
2012-12-11
AGDD.
Not much to say.
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kyozo_43
Speedrun