They are coming...
Author | Meanapple |
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Tags | author:meanapple fed survival unrated |
Created | 2013-01-15 |
Last Modified | 2013-03-10 |
Map Data | |
Description | . |
Other maps by this author
Comments
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2013-03-10
oh
and you spelled coming wrong...
2013-03-10
oh shit...
Cool survival. Sorry i didnt ply it earlier I didnt realize it was playable...
4/5
Also you are ElHombre??? I knew it!
4/5
Also you are ElHombre??? I knew it!
2013-03-09
cool tileset
why didnt you make a map out of it.
2013-01-24
Grats on Reviewership!
Honestly congratulatuons, man!! ;)
2013-01-21
Yes,
And you are totally right, and I'm sorry for this.
But everyone has been accused of being elhombre, RedNinja, you, Leonidas, Traveleravi, lsudny, trance, Rose, me, and nobody reacted like you, giving out again past shit and accusing me one more time with pretty aggressiveness. Man, i was only joking with you, but you're right no more jokes to you. elhombre thing it's in fact pretty funny and everybody are quite confused. Just try to have fun.
But everyone has been accused of being elhombre, RedNinja, you, Leonidas, Traveleravi, lsudny, trance, Rose, me, and nobody reacted like you, giving out again past shit and accusing me one more time with pretty aggressiveness. Man, i was only joking with you, but you're right no more jokes to you. elhombre thing it's in fact pretty funny and everybody are quite confused. Just try to have fun.
2013-01-21
no,
because you are on multiple occasions accusing me of something that I have not done. Man, I'm not elhombre, I know who he is, but that was jokes, accusing it is not a joke. Man, seriously think about how you act with me.
2013-01-16
hey
from their blog:
"For our fans: thanks to ska, gloomp, flagmyidol, lord_day, and RandomDigits, there’s a new secret/hidden column of user-made episodes that’s unlocked when you beat all the regular episodes. The current level selection is temporary/placeholder, and will be changing substantially for the final release, we just wanted to get this feature in quickly to stamp out all the bugs."
"For our fans: thanks to ska, gloomp, flagmyidol, lord_day, and RandomDigits, there’s a new secret/hidden column of user-made episodes that’s unlocked when you beat all the regular episodes. The current level selection is temporary/placeholder, and will be changing substantially for the final release, we just wanted to get this feature in quickly to stamp out all the bugs."
Ok, you wanted some words from the old zoas?
Why not writing some stuff about when I've really enjoyed it?
Jeremoon, this is an extremely cool Survival Map, I love everything on it, and I'm going to list some things, starting with a cool-looking castle and simple tileset to keep the attetion, you were able to make are really neat and great twist to the conventional survival map, the gameplay it's just perfect and everything works to perfection, the strong point of it /I think/ it's the cleanness, I like how you have choosed to leave the playable area completely clean, no mines, no gaus, nothing, and that it's a really clever choice. Also, I really like how you have choosed the amount of seekers, four it's just perfect, not easy but no overloaded. This map shows perfectly some intelligence and knowledge of N.
This is a map to play for a while, like a good Survival or simply any good arcade looped game. You have to go slowly knowing by little the moves that you can do as a player and how the enemies behave. Surviving here is much more than mere luck or skill, there is much more, planning, researching on routes and how to interact with the only four active enemies. This survival is a very rich, the more you play, the further you get, and this /is/ exactly the key point of a good Survival Map. For me, this is totally worthy of a Feature, I'll think about it..
As you can see, in my run, there is a preliminary study of what should be done with the seekers. I must say that the first time you play the map, and do not know what will happen, it's super fun, it's something like you see a seeker appears to you, you fall through a hole and just appears another and kills you. The surprises of the first games are great. When you know how it works and how many enemies there, where from they will appear and how, you begin to really enjoy trying to go a little further each time.
At first I had things around 300 or less, then I being able to up on an average of between 400 and 600, then got to 700, 800 and 900 frames, and there was a lot of gameplays at this point. At the end I got this. By this I mean, that I'm quite sure that when I return to this map, (sure I will), I'm sure to get much more. I always keep this map in my file and I'll play from time to time. Great map friend!
Saved.
sup1000.
Why not writing some stuff about when I've really enjoyed it?
Jeremoon, this is an extremely cool Survival Map, I love everything on it, and I'm going to list some things, starting with a cool-looking castle and simple tileset to keep the attetion, you were able to make are really neat and great twist to the conventional survival map, the gameplay it's just perfect and everything works to perfection, the strong point of it /I think/ it's the cleanness, I like how you have choosed to leave the playable area completely clean, no mines, no gaus, nothing, and that it's a really clever choice. Also, I really like how you have choosed the amount of seekers, four it's just perfect, not easy but no overloaded. This map shows perfectly some intelligence and knowledge of N.
This is a map to play for a while, like a good Survival or simply any good arcade looped game. You have to go slowly knowing by little the moves that you can do as a player and how the enemies behave. Surviving here is much more than mere luck or skill, there is much more, planning, researching on routes and how to interact with the only four active enemies. This survival is a very rich, the more you play, the further you get, and this /is/ exactly the key point of a good Survival Map. For me, this is totally worthy of a Feature, I'll think about it..
As you can see, in my run, there is a preliminary study of what should be done with the seekers. I must say that the first time you play the map, and do not know what will happen, it's super fun, it's something like you see a seeker appears to you, you fall through a hole and just appears another and kills you. The surprises of the first games are great. When you know how it works and how many enemies there, where from they will appear and how, you begin to really enjoy trying to go a little further each time.
At first I had things around 300 or less, then I being able to up on an average of between 400 and 600, then got to 700, 800 and 900 frames, and there was a lot of gameplays at this point. At the end I got this. By this I mean, that I'm quite sure that when I return to this map, (sure I will), I'm sure to get much more. I always keep this map in my file and I'll play from time to time. Great map friend!
Saved.
sup1000.
Demo Data |
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2013-01-15
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http://www.nmaps.net/225514
2013-01-15
This is really cool.
I might make a map out of it. And thanks for the ded! (I commented on it if u didnt see)
Meanapple