DDA of Craziness
Author | fonda |
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Tags | author:fonda close-calls dda multienemy rated |
Created | 2013-02-25 |
Last Modified | 2013-02-25 |
Rating |
2 by 18 people.
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Map Data | |
Description | WOAH! BOUNCEBLOCKS WITH GOLD? TAKE A STEP BACK! This only took me 1 HOUR. This CRAZY DDA is TOTALLY INSANE! Especially the end! The ninja survives at the exit for 2 FRAMES! RCE! The longest portion of time I took on this DDA was the top right. It took me about half an hour to make it. I could've made this longer, but the laser drone was blocking my way, so I had to end here. Don't complain with all the launch pads. AND MOST OF THE ENEMIES ATTACK! |
Other maps by this author
Comments
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2013-02-26
...
I know you asked me to look for it...
That's why I looked for it...
That's why I looked for it...
2013-02-26
o lol i was talking about destiny's comment
but this is cool also! take their advice, and your dda making skills will improve! 4/5 for motivation
2013-02-26
wow destiny that is cool!
!
2013-02-26
Using launchpads in a DDA is okay
But you have to realise that we will expect Higher standards of close calls [nmaps.net]
It's still the same whether I have the quality on high or medium. Enemy lag refers to the amount of enemies on the map. When there's more, it takes more time for them to activate as opposed to those with less.
2013-02-25
Speedrun
It's okay on some levels, but the amount of enemies add to the lag thus yielding less close calls.
Demo Data |
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fonda
Guess what!