My Slow Descent Into Hell
Author | formica |
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Tags | author:formica bitesized dda rated |
Created | 2006-01-08 |
Last Modified | 2006-01-08 |
Rating |
4 by 102 people.
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Map Data | |
Description | A slow paced, short, yet surprisingly difficult to create just- hold- left DDA. The effect of crawling along the ceiling is- I beleive- a new (or little used) one.
I know it's not nail bitingly tense, but this was extraodinarily difficult to make, as anybody who's tried to make something like this should know. The lasers are just for decoration, to give a better impression of being lowered to the FIERY DEPTHS OF ETERNITY!!!!!!, moreso than to create a multitude of close calls. |
Other maps by this author
Comments
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2009-08-20
So close........
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2008-11-16
nice concept
check out my latest DDA?
2007-12-19
Nice
3.5/5
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2007-06-10
Had a fiddle.
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2007-01-19
GRRRRR
no fair it looks really cool and i've demo and its great but whenever i do it i die... and before anyone states the obvious yes i do know its a hold left but it still doesnt work!!!!!!!!!! i die bout half way down!!!! grrrrrrrrrr
You can see the full list of nominations at http://metanet.2.forumer.com/index.php?showtopic=14138
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http://metanet.2.forumer.com/index.php?showtopic=14139
You can vote for who you want to win at
http://metanet.2.forumer.com/index.php?showtopic=14139
2006-09-16
i think this is overrated
just cuz you made it. there's no close calls and it's too short. nr
2006-06-09
Hehe.
Really neat! Tried to do it better, and i succeded. I beat my first time with ~0.5sec...
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2006-05-24
The only problem
is that it looks like a... you-know.
congrats on the first wang DDA!
5/5
congrats on the first wang DDA!
5/5
2006-05-16
Why aren't there more enemies?
You probably have a valid reason, but I got a total of 40 lazer drones in the walls, and although only one shot whilst N was above ground, they all got extremely close to hitting him in the descent.
2006-05-16
5/5
cool
2006-02-15
5/5
and faved (IMHO a honor because i've only faved about 2 maps so far)
2006-02-09
really good DDA.
like it
no gold, no launchpads, no trapdoors ;-1
4.5/5
no gold, no launchpads, no trapdoors ;-1
4.5/5
2006-01-14
GREAT IDEA
I never wouldve thought of it. i am still a beginner but anyway...
4.5 =D
4.5 =D
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2006-01-12
I'm wondering
WHERE DO YOU GET IDEAS LIKE THIS!
I WOULD NEVER IN MY LIFE THINK OF SOMETHING LIKE THIS AT ALL, AND JUST COME UP WITH IT, IT REALLY TICKS ME OFF
Good map though 4.5/5
I WOULD NEVER IN MY LIFE THINK OF SOMETHING LIKE THIS AT ALL, AND JUST COME UP WITH IT, IT REALLY TICKS ME OFF
Good map though 4.5/5
2006-01-12
5/5
AWESOME! I used that effect a tiny amount in one of mine, but your level is better
2006-01-08
Man, that's just amazing
That was so awesome!
2006-01-08
nice idea
i gave it a 4 must have taken a long time. the bounce blockes and him sliding along all smooth and that was a good idea.
2006-01-08
Works as a survival too!
Cool idea, never seen it used before. Like people have said, it must have taken a while... but don't all DDAs?
It also works as a pretty cool survivial if you just try to stay up in the top area. Move a little to the right before the first two lasers zap you, then stay alive for as long as possible (left doesn't seem possible, DDA or DIE).
I would have given it a 4 or so, but since it doubles up as another map completely, im gonna give it a 5. =D
It also works as a pretty cool survivial if you just try to stay up in the top area. Move a little to the right before the first two lasers zap you, then stay alive for as long as possible (left doesn't seem possible, DDA or DIE).
I would have given it a 4 or so, but since it doubles up as another map completely, im gonna give it a 5. =D
2006-01-08
I
really liked it. It must have taken forever to create too. 2.5 for the DDA itself, 1.5 for the hardwork put into it. :-D
2006-01-08
wow
neat
4.5/5
4.5/5
2006-01-08
Kewl
4.5/5
2006-01-08
That was cool.
I like the effect.
Geej15
speedededed