NUMA

Malicious Host Ep. VIII

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Author el_umi
Tags author:el_umi test unrated
Created 2006-01-20
Last Modified 2006-04-27
Rating 4 more votes required for a rating.
Map Data

Description same tile different enemies. this one has rockets and lasers. enjoy and tell me what you all think. i might change the tile on the next one and i'll start making my old n-arts soon.

Other maps by this author

Thumbnail of the map 'Malicious Host Ep. V' Thumbnail of the map 'N-Art 23' Thumbnail of the map 'Through the Never Pt. 2' Thumbnail of the map 'Malicious Host Ep. VI' Thumbnail of the map 'N-Art 24' Thumbnail of the map 'Malicious Host Ep. VII'
Malicious Host Ep. V N-Art 23 Through the Never Pt. 2 Malicious Host Ep. VI N-Art 24 Malicious Host Ep. VII

Comments

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needed

Noramlly a gauss turret code looks like this: 3^180,324
The 3 represents a gauss turret, the 180 and the 324 represent where the object is on the map. So to make a supergauss you would change the code to something like this:
3^180,10000000
but died anyway
Demo Data