Fall
Comments
Pages: (0)
2004-10-16
Not that great, but...
Don't give up! Here are a few suggestions...
1. Don't hide objects (such as the exit switch in this level)
2. Make sure every object you place in your level has a specific purpose.
3. Play through your levels, and when as you do, ask yourself what parts are fun and what parts are unnecessary or not frustrating.
Hope this helps and good luck with future maps!
1. Don't hide objects (such as the exit switch in this level)
2. Make sure every object you place in your level has a specific purpose.
3. Play through your levels, and when as you do, ask yourself what parts are fun and what parts are unnecessary or not frustrating.
Hope this helps and good luck with future maps!
Demo Data |
---|
2004-10-16
You're right
I didn't like it. Don't use so many gauss turrets
littleviking001
Comment