NUMA

Theory of Teleportation

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Author lone_range50
Tags author:lone_range50 dda rated
Created 2006-02-19
Rating
4
by 5 people.
Map Data

Description I'm just kinda toying with launch editing here, I threw this together.

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Comments

Pages: (0)

too short.

good use of edited launchpads. 3.5/5

Lone_range50

Gizmos an IM program, but I can tell you here. Up and left have negative values. Down and right have positive values. Keep in mind that the value for up will be lower than left right or down. To launch N through a 1 block wall, the value is about 8 (left right and down). Also, its not possible to end a teleport on the first frame after the launch pad. It must end on the second frame or later. A tip- try to get N to hit the center of the pad, otherwise you'll have to compensate on the other end of the jump. I'll have a new tele DDA up soon.

i know

you fiddle with the codec, but i am unable to catch him. whats gizmo?

Lone_range50

Tell you what, if you have Gizmo, IM me, and I can give you a bit of a tutorial. Its not all that difficult, I only figured it out day before last.

Great

Still confused on the "Teleportation" part and how to do it

4/5

one of the best edited launch maps ive seen. on the short side, but so what? please,please tell me how, mine always make me disappear. Please.