No Enemies At All
Author | -Eli- |
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Tags | action author:-eli- playable rated v1.3c |
Created | 2004-11-16 |
Rating |
3 by 5 people.
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Map Data | |
Description | An experiment to see how hard a level could be without using any enemies whatsoever. That includes mines, and it also includes trap doors, launch pads, locked doors, or anything else if it kills you or artifically prevents you from finishing.
IIRC, Lucidium made a map with lots of precision jumps using normal doors and no enemies. That also did a good job, but it got boring. |
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Comments
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2004-11-20
Very hard
I'm going to attempt to beat this, and I will eventually. In the meantime, here's a demo of an unsuccessful suicide, it's very funny.
Demo Data |
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2004-11-17
Ugh...
Hell, I've been close, but even that type of jump ain't gonna fly. I've also jumped one of the doors, but you can't do all 4 consistently. So, in conclusion, yeah, you can make an impossible map with no enemies.
2004-11-16
....
ok, there are two ways I can see this level being done. jumping on the top of the doors. in which case, go fuck yourself, that ain't happening. jumping up on the right, which I have tried hard at but have not been able to do it.
please post a demo!
please post a demo!
Fraxtil