The Heart of the Machine
Author | lord_day |
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Tags | author:lord_day dda featured heart machine rated story |
Created | 2006-05-07 |
Last Modified | 2009-10-15 |
Rating |
5 by 24 people.
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Map Data | |
Description | Finally, after many years of searching, N has found the Heart of the Machine. He knows that if he can destroy it, he will be free to return to the world he once belonged in. However, the Machine is a complex beast, that even N can't fathom.....Will he make it out alive, let alone free himself from his robotic prison?
This map was really fun to make, has no gold delay, no code-editing and no lag (I hope, it works smooth on my really slow computer). There are also loads of close calls, including many 1 frame escapes. (If you don't believe me watch it frame by frame) Also, don't forget to press 1 before playing! Rate, enjoy and tell me what you think, and have a look at my other maps while youre at it. Click here [nmaps.net] for the sequel. Thxs ;) |
This map was featured on 2012-10-25
Are you tired of your normal everyday N? Hate spending all that time bashing keys, finding exits, or even doing things in general? Well we have a solution! Introducing, The Heart Of the Machine! Now you can enjoy all the close calls and fast paced action of N, while having lord_day do all the work! Just play and walk away! Impress your friends with complex manoeuvres and clever map design, without actually having to do anything! Laziness has never been so easy! This can all be yours for a low, low price. Operators are standing by. Order today! — NachoCheese
Comments
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2012-10-26
old school
from back in my day, I dig it. Do people even still make DDAs?
2012-10-26
Fun review
And an awesome DDA. This is in the sweet spot for DDAs, imo: simply a bunch of fast-paced close calls strung together efficiently. Perhaps that is too simplistic a view, but I still really like this.
2012-10-25
cool review!
2012-10-25
And Xerces,
Check out doghouse maps, there are some frankly interesting. Many of them really above to many average maps around.
2012-10-25
Actually,
doghouse has over 100 maps and a Featured one.
Anyway, great old-school dda!!
Anyway, great old-school dda!!
2012-10-25
...
...who the fuck is doghouse? hahahaha never even seen you post a map or comment on a map before man- anyways this DDA was pretty fucking intense and was definitely thought out, i also like how long it was- 2000 frames pretty much, great close calls too...
...5/5...
...5/5...
2007-11-12
OMG!
it is good
Top Rated
Top Rated
2007-09-17
@ doghouse
i went over some of your ddas, and i think that compared to this they were crap. there was soooooo much gold delay it hurt, telaporters, and you were ripping on the jump pads for shame, for shame
4.5/5 for this map
4.5/5 for this map
2006-06-16
HOLY CRAP!!!
that's good. looks like it took days to make 5/5
2006-06-10
5.0
this was great, i thought so many times it got bugged and he died, but it was just THAT close.
2006-05-30
holy crap thats insane
wow thats friking incredible 5/5
you could probly do the pro-mark, that could be pretty easy
you could probly do the pro-mark, that could be pretty easy
2006-05-15
one more thing
see doghouse rates maps like they should be rated. These days, nearly every good DDA gets a 5 or a 4.5 THese ratings imply perfection. Now, short of hte improbability drive and maybe magnotechnology, no DDA has ever really achieved this. But even so, i suppose a 3/5 is a bit low.
2006-05-10
why dont you
ive made ddas for ages and you dont think i know all this?
2006-05-09
You
tool. If you could a ever make a DDA with more than 12 enemies in this confined a space with that many close calls, i would quite literally shit my pants. Go home doghouse.
2006-05-09
yeah
close calls that were made using 12 enemies! i could easily make a dda that has a lot of close calls with 12 enemies especially if it is confined like this. What i meant about circular was that n just kept ong going round and round the thing and there was no variation at all. Also while i must credit on the lack of gold delay, i was appalled at the lack of good propulsion and the overspamming of launchpads.
2006-05-08
3/5
it just doesn't match up with the number one place. All i saw was n going round in circles and there was an over spam of launchpads.
2006-05-07
great map
but not really as good as the comments suggest (no offence). my main problem with it is the amount of launchpads in it, it could use some more variety. Also, at the risk of sounding like doghouse, DDAs with large amounts of enemies have had their time, its time for new ideas. I would be much more interested in a DDA that only had a few bad guys and still had close calls
2006-05-07
5
No question about it
lsudny
very cool review