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This map was featured on 2009-07-12
The map starts so simply; a drop from the ceiling that leads to a cluster of gold, and beyond that a tunnel of mystery. Our wonderful atmosphere is not only defined by the bounceblocks placed like a misshapen tilde, swirls of grey stone makes one wonder what colours they would emit if possible. Somehow our friend manages to make us paranoid as it projects the soothing sound of imminent death from its centre and reaches to all corners of this map. Take a breath when a rocket explodes behind you and hope that you don't explode on a mine simultaneously. — origami_alligator
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2009-07-13
EAT MY PICKLE
frw
2009-07-13
tiles are nice
.
2009-07-12
*Just*
on the right side of awkward.
It plays a lot better than it looks like it will, but the object placement *really* detracts from the atmosphere the tiles produce.
It feels unique, but also sloppy. I'm not sure if it was worth that cost.
It plays a lot better than it looks like it will, but the object placement *really* detracts from the atmosphere the tiles produce.
It feels unique, but also sloppy. I'm not sure if it was worth that cost.
2009-07-12
Whoa all the way back in 2006
Awesome aesthetics
2009-07-12
This is ferociously addictive
I think the opposite, Tunco. There doesnt seem to be much atmosphere to speak of, but the bounceblocks and rocket practically demand the players satisfaction.
2009-07-12
Rocket seemed a really poor
It just kept dying...
2009-07-12
/i agree with tunco.
4.5
2009-07-12
Nice athmosphere.
Not that nice gameplay.
2009-07-12
nice tiles
2009-03-27
faved.
again.
2006-05-29
this map is teh mootage.
4.5
2006-05-27
Great!
5aved.
RadiumFalcon
I don't like freik's maps.