Space Encounter (fixed cheat)
Author | oft99 |
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Tags | author:oft99 n-art unrated |
Created | 2006-08-01 |
Last Modified | 2006-08-01 |
Rating | 4 more votes required for a rating. |
Map Data | |
Description | IF YOU DON'T LIKE THIS MAP AS A LEVEL PLEASE RATE IT AS AN N ART! thank you.
The reason for this? Well, i really don't think i've done the level in this map very well at all. I think the tileset is the main thing about this map, i think i've done it very well. The objective of the level half of this map is to hit a series of switchs dotted around to unlock the cannons in the lower ships and create platforms under them so the cannons can be accesed. (spelt right?) Then you must fire yourself out of the cannons to the enemy ships floating above to destroy them. I really hate the level i have made out of this, it isn't my kind of level. But i think i made the tileset really well so as i have said above, if you don't like this map as a level please rate it as if it was an N art. TIP: Watch out for the gauses as you fire yourself through the cannons. Try standing under the cannons for abit first to attract down the gauses' targeters before you fire yourself through them. NOTE FOR LATER: I think i should tell you that i'm quite an amateur at playing N. So if i say i can complete a map, chances are it's very easy. I can't complete this map whatsoever so it should be quite hard, but i know it's possible. ONE FINAL THING: I have read all of the readmes through and through thousands of times and done what they have said. But i still don't know how to watch other people's replays. Mainly because i don't know witch box to paste the data into and stuff. Nor do i know if i have to type anything extra in after. ...So could someone PLEASE give me a simple STEP BY STEP guide to how to watch another person's replay? thanks. EDIT: Thanks to the good idea from Paulgummerson, I have changed this map category from Action to N art. This map can now be known as a "Playable N art". EDIT2: Just had to fix a bug that made the map cheatable. Thanks to paulgummerson for pointing it out in his replay. |
Comments
Pages: (0)
2006-08-01
o well just
get the data things from my maps page...
2006-08-01
I'll tell u what...
i have the one-way walls demo on my maps page... watch it from there. also, ill temporarily paste the uncheatable version of ur level in there so u can get that 2... i will delete it either when u use it or if u say u dont want it that way.
2006-08-01
Oh... to highlight...
select from the left-most part of the screen and highlight a few letters. then press shift+end at the same time on ur keyboard and it will select the whole line of data.
2006-08-01
ok this is the last
post i will make unless i get AGD or u need more help because ive spoken so much already... BUT... u can use this data as the level if u want... i fixed the 3 cheats it started with:
1. the one way u fixed first
2. the one way bug on the cannons, and
3. the bug that with the doors just above the finish door, if one opened u could go through without opening the other one...
i hope u dont feel bad coz im findin these things or nethin... im just tryin 2 help. o well... here it is:
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000OOOOO00000?@000000000000010000000CP00000000000031400000?1000000000000000000000N1D00000000000021500000C1P0000000000000100000?11P00000000000QQQQQ0000>1E00000000000000000000O1O00000000000004000000E1B000000000000024000000000000000000000314000000000000000000311524000000000000000000000000000?@000000002431150000000CD00000000021500000000?1100000000002400000000C1P00000000000200000000111@0000000000000000000B11D0000000000OOOOO0000C11P000000000000100000?111P000000000003140000C111P0000000000000000000B11E00000000000215000000110000000000000100000001100000000000QQQQQ0000C11D0000000000000000000BNPE0000000000000000000000000000000000000000|5^396,420!9^396,408,1,0,16,17,0,0,-1!3^570,162!12^36,576!12^60,576!12^84,576!12^108,576!12^132,576!12^156,576!12^180,576!12^204,576!12^228,576!12^252,576!12^276,576!12^300,576!12^324,576!12^348,576!12^372,576!12^396,576!12^420,576!12^444,576!12^468,576!12^492,576!12^516,576!12^540,576!12^564,576!12^588,576!12^612,576!12^636,576!12^660,576!12^684,576!12^708,576!12^732,576!12^756,576!12^630,168!12^630,180!12^630,192!12^630,204!12^594,162!12^594,174!12^594,186!12^594,198!12^732,102!12^726,96!12^732,102!12^726,102!12^720,102!12^738,102!12^738,102!12^738,102!12^738,108!12^720,108!12^738,102!12^738,96!12^756,96!12^744,90!12^756,90!12^726,138!12^738,138!12^738,138!12^732,132!12^732,138!12^726,138!12^738,132!12^744,138!12^744,138!12^744,150!12^768,138!12^744,132!12^744,120!12^762,120!12^750,114!12^750,108!12^768,108!12^768,96!12^750,150!12^762,138!12^756,132!12^762,108!12^324,90!12^330,90!12^330,90!12^312,96!12^324,96!12^324,120!12^330,120!12^330,126!12^336,138!12^336,126!12^348,126!12^336,102!12^342,84!12^342,90!12^354,102!12^354,114!12^360,90!12^378,96!12^384,96!12^348,96!12^378,102!12^396,84!12^348,126!12^366,126!12^390,126!12^726,144!0^516,72!0^720,72!0^264,60!0^318,72!0^156,102!0^108,468!0^252,468!0^456,384!0^684,468!0^540,468!0^72,246!0^282,372!0^402,186!0^516,342!0^690,210!0^732,438!0^72,90!0^276,246!0^522,258!0^450,516!0^48,492!9^468,90,1,0,25,18,1,0,-1!9^372,516,0,0,19,3,1,-1,0!9^372,516,1,0,19,3,1,0,-1!9^336,480,1,0,1,12,1,0,-1!9^336,480,0,0,1,12,1,0,0!9^336,480,1,0,1,12,1,0,0!9^36,300,1,1,25,23,0,0,-1!9^36,300,1,1,26,23,0,0,-1!9^36,300,1,1,27,23,0,0,-1!9^36,300,1,1,28,23,0,0,-1!9^36,300,1,1,22,23,0,0,-1!9^540,540,1,1,21,23,0,0,-1!9^540,540,1,1,20,23,0,0,-1!2^612,492,0,-1!2^612,480,0,-1!2^612,468,0,-1!2^612,456,0,-1!2^612,498,0,-1!2^612,474,0,-1!2^612,462,0,-1!2^612,450,0,-1!2^612,504,0,-1!2^606,450,0,-1!2^606,456,0,-1!2^606,462,0,-1!2^606,474,0,-1!2^606,480,0,-1!2^606,468,0,-1!2^606,486,0,-1!2^606,492,0,-1!2^606,498,0,-1!2^618,450,0,-1!2^618,456,0,-1!2^618,462,0,-1!2^618,468,0,-1!2^618,474,0,-1!2^618,480,0,-1!2^618,486,0,-1!2^618,498,0,-1!11^396,468,396,468!7^396,492,3!7^390,492,3!7^402,492,3!9^468,90,1,0,25,20,1,0,0!9^468,90,1,0,25,8,1,0,-1!9^180,174,1,0,16,18,1,0,0!9^204,84,1,0,7,7,1,0,0!9^204,84,1,0,7,18,1,0,-1!9^204,84,1,0,7,20,1,0,0!9^672,486,1,0,8,3,1,0,-1!9^672,486,0,0,8,3,1,-1,0!9^672,486,0,0,8,3,1,0,0!12^162,138!12^162,150!12^162,162!12^162,174!12^162,186!12^162,198!12^198,144!12^198,156!12^198,168!12^198,180!12^198,192!9^660,96,1,1,4,23,0,0,-1!9^660,96,1,1,5,23,0,0,-1!9^660,96,1,1,6,23,0,0,-1!9^660,96,1,1,7,23,0,0,-1!9^24,558,1,0,27,3,1,0,-1!9^24,558,0,0,27,3,1,0,0!2^180,498,0,-1!2^180,492,0,-1!2^180,480,0,-1!2^180,474,0,-1!2^180,468,0,-1!2^180,462,0,-1!2^180,504,0,-1!2^174,498,0,-1!2^174,480,0,-1!2^174,474,0,-1!2^174,468,0,-1!2^174,462,0,-1!2^174,456,0,-1!2^186,462,0,-1!2^186,474,0,-1!2^186,468,0,-1!2^186,480,0,-1!2^186,486,0,-1!2^186,492,0,-1!2^186,498,0,-1!3^228,138!2^180,486,0,-1!2^174,486,0,-1!2^174,492,0,-1!2^618,492,0,-1!7^396,468,1!2^186,456,0,-1!2^174,450,0,-1!2^186,450,0,-1!7^180,444,3!7^180,450,3!7^612,444,3!7^612,450,3!9^612,186,1,0,16,18,1,0,-1!9^396,402,1,0,10,6,1,0,0!9^396,402,1,0,9,6,1,0,0
1. the one way u fixed first
2. the one way bug on the cannons, and
3. the bug that with the doors just above the finish door, if one opened u could go through without opening the other one...
i hope u dont feel bad coz im findin these things or nethin... im just tryin 2 help. o well... here it is:
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000OOOOO00000?@000000000000010000000CP00000000000031400000?1000000000000000000000N1D00000000000021500000C1P0000000000000100000?11P00000000000QQQQQ0000>1E00000000000000000000O1O00000000000004000000E1B000000000000024000000000000000000000314000000000000000000311524000000000000000000000000000?@000000002431150000000CD00000000021500000000?1100000000002400000000C1P00000000000200000000111@0000000000000000000B11D0000000000OOOOO0000C11P000000000000100000?111P000000000003140000C111P0000000000000000000B11E00000000000215000000110000000000000100000001100000000000QQQQQ0000C11D0000000000000000000BNPE0000000000000000000000000000000000000000|5^396,420!9^396,408,1,0,16,17,0,0,-1!3^570,162!12^36,576!12^60,576!12^84,576!12^108,576!12^132,576!12^156,576!12^180,576!12^204,576!12^228,576!12^252,576!12^276,576!12^300,576!12^324,576!12^348,576!12^372,576!12^396,576!12^420,576!12^444,576!12^468,576!12^492,576!12^516,576!12^540,576!12^564,576!12^588,576!12^612,576!12^636,576!12^660,576!12^684,576!12^708,576!12^732,576!12^756,576!12^630,168!12^630,180!12^630,192!12^630,204!12^594,162!12^594,174!12^594,186!12^594,198!12^732,102!12^726,96!12^732,102!12^726,102!12^720,102!12^738,102!12^738,102!12^738,102!12^738,108!12^720,108!12^738,102!12^738,96!12^756,96!12^744,90!12^756,90!12^726,138!12^738,138!12^738,138!12^732,132!12^732,138!12^726,138!12^738,132!12^744,138!12^744,138!12^744,150!12^768,138!12^744,132!12^744,120!12^762,120!12^750,114!12^750,108!12^768,108!12^768,96!12^750,150!12^762,138!12^756,132!12^762,108!12^324,90!12^330,90!12^330,90!12^312,96!12^324,96!12^324,120!12^330,120!12^330,126!12^336,138!12^336,126!12^348,126!12^336,102!12^342,84!12^342,90!12^354,102!12^354,114!12^360,90!12^378,96!12^384,96!12^348,96!12^378,102!12^396,84!12^348,126!12^366,126!12^390,126!12^726,144!0^516,72!0^720,72!0^264,60!0^318,72!0^156,102!0^108,468!0^252,468!0^456,384!0^684,468!0^540,468!0^72,246!0^282,372!0^402,186!0^516,342!0^690,210!0^732,438!0^72,90!0^276,246!0^522,258!0^450,516!0^48,492!9^468,90,1,0,25,18,1,0,-1!9^372,516,0,0,19,3,1,-1,0!9^372,516,1,0,19,3,1,0,-1!9^336,480,1,0,1,12,1,0,-1!9^336,480,0,0,1,12,1,0,0!9^336,480,1,0,1,12,1,0,0!9^36,300,1,1,25,23,0,0,-1!9^36,300,1,1,26,23,0,0,-1!9^36,300,1,1,27,23,0,0,-1!9^36,300,1,1,28,23,0,0,-1!9^36,300,1,1,22,23,0,0,-1!9^540,540,1,1,21,23,0,0,-1!9^540,540,1,1,20,23,0,0,-1!2^612,492,0,-1!2^612,480,0,-1!2^612,468,0,-1!2^612,456,0,-1!2^612,498,0,-1!2^612,474,0,-1!2^612,462,0,-1!2^612,450,0,-1!2^612,504,0,-1!2^606,450,0,-1!2^606,456,0,-1!2^606,462,0,-1!2^606,474,0,-1!2^606,480,0,-1!2^606,468,0,-1!2^606,486,0,-1!2^606,492,0,-1!2^606,498,0,-1!2^618,450,0,-1!2^618,456,0,-1!2^618,462,0,-1!2^618,468,0,-1!2^618,474,0,-1!2^618,480,0,-1!2^618,486,0,-1!2^618,498,0,-1!11^396,468,396,468!7^396,492,3!7^390,492,3!7^402,492,3!9^468,90,1,0,25,20,1,0,0!9^468,90,1,0,25,8,1,0,-1!9^180,174,1,0,16,18,1,0,0!9^204,84,1,0,7,7,1,0,0!9^204,84,1,0,7,18,1,0,-1!9^204,84,1,0,7,20,1,0,0!9^672,486,1,0,8,3,1,0,-1!9^672,486,0,0,8,3,1,-1,0!9^672,486,0,0,8,3,1,0,0!12^162,138!12^162,150!12^162,162!12^162,174!12^162,186!12^162,198!12^198,144!12^198,156!12^198,168!12^198,180!12^198,192!9^660,96,1,1,4,23,0,0,-1!9^660,96,1,1,5,23,0,0,-1!9^660,96,1,1,6,23,0,0,-1!9^660,96,1,1,7,23,0,0,-1!9^24,558,1,0,27,3,1,0,-1!9^24,558,0,0,27,3,1,0,0!2^180,498,0,-1!2^180,492,0,-1!2^180,480,0,-1!2^180,474,0,-1!2^180,468,0,-1!2^180,462,0,-1!2^180,504,0,-1!2^174,498,0,-1!2^174,480,0,-1!2^174,474,0,-1!2^174,468,0,-1!2^174,462,0,-1!2^174,456,0,-1!2^186,462,0,-1!2^186,474,0,-1!2^186,468,0,-1!2^186,480,0,-1!2^186,486,0,-1!2^186,492,0,-1!2^186,498,0,-1!3^228,138!2^180,486,0,-1!2^174,486,0,-1!2^174,492,0,-1!2^618,492,0,-1!7^396,468,1!2^186,456,0,-1!2^174,450,0,-1!2^186,450,0,-1!7^180,444,3!7^180,450,3!7^612,444,3!7^612,450,3!9^612,186,1,0,16,18,1,0,-1!9^396,402,1,0,10,6,1,0,0!9^396,402,1,0,9,6,1,0,0
2006-08-01
If u wanna fix it
i can tell u how but if not dont worry... shouldnt change game play too much... just make it faster...
2006-08-01
Heres how it happens
watch the replay by copying ONLY the following into the userlevels replay box then watching:
$Demo of one way bug#paulgummerson#experimental#00000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000310001000000000000000000000010000000000000000021000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000|5^588,348!11^516,444,516,444!7^396,348,3#171:17895424|17895697|17895697|17895697|17895697|17825793|69905|0|17825792|17895697|17895697|273|17891328|17|0|0|0|35651584|35791394|35791394|35791394|35791394|35791394|35791394|546#
$Demo of one way bug#paulgummerson#experimental#00000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000310001000000000000000000000010000000000000000021000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000000000000000001000100000000000000000010001000000000000000000100010000|5^588,348!11^516,444,516,444!7^396,348,3#171:17895424|17895697|17895697|17895697|17895697|17825793|69905|0|17825792|17895697|17895697|273|17891328|17|0|0|0|35651584|35791394|35791394|35791394|35791394|35791394|35791394|546#
2006-08-01
O yeah one more thing...
sorry bout this... though i guess it wont affect the game much... those one-ways on top of the 'cannons'... u can get through them while they touch the slopes like that...
2006-08-01
you're welcome
i like helping ppl. check out my maps too. lol. im gonna add like another 2 or 3 tonight...that will make about 5 submitted today lol.
2006-08-01
lol ok
ill need a faster pc than this to get an AGD... i had to use frame by frame just to make it go well enough to do anything lol. 4/5.
2006-08-01
Heres a fast simple completion demo.
y cant u finish this map? is it meant to be finishable this way? p.s. sorry for the triple post...
Demo Data |
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2006-08-01
also, about the replays...
if you are watching a replay for a level such as this one, u first copy and paste the data from the second box (you know, the one u load the level from) into the box beside userlevels in the actual game. Then, when someone posts a replay, copy and paste the replay data just after the level data in the same box. then click watch replay. (btw this works for most levels but ones with bugs and glitches that dont work in userlevels cant be watched there either.) I hope i helped u...
2006-08-01
y dont u just
edit the category to N Art and say in the description that its a playable art?
swanky23
ok
1. in userlevels where you cant view frame by frame but you can see their time at the end (38.475, 128.125, etc.)
2. In editor mode where you can view frame by frame but not see their end time
for the userlevels way you have to copy the map data that is in the 1.4+ map data box, paste it in the white box in userlevels, copy the persons demo data, paste it after the level data in the white box and push 'watch replay'
for editor mode you have to copy the map data from the map data box and paste it into the white box that says "level data" and click outside of the box and push L. then you copy the demo data and paste it into the white box that says "demo data", click outside of the box, push 3, then Q, and then P and the demo will start and if you forget, there is a list of what buttons do what on the left side of N in editor mode
ok im pretty sure i told you everything you need to know
and now that you know how to watch a demo, you can watch my demo that cheats half of you level =P