NUMA

Quark Parry

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Author mc_george
Tags action author:mc_george playable rated
Created 2006-09-22
Rating
4
by 18 people.
Map Data

Description Random title, again. I am open to suggestions here, because I am not completely happy with this map yet. I may modify with this later, see what people think.

Inspired by another Metanet map (of which I cannot remember the name). It feels very episodic and metanet-ish, but I fear it may be overly difficult.

Suggestions and comments please. I would like some advice on the object placement. Tell me if you like it or not. Enjoy!

Other maps by this author

Thumbnail of the map 'Sailing the seven seas' Thumbnail of the map 'Quantum Entanglement' Thumbnail of the map 'One on one in a cavern' Thumbnail of the map 'The enemy below' Thumbnail of the map 'Octagonal' Thumbnail of the map 'Precarious Movement'
Sailing the seven seas Quantum Entanglement One on one in a cavern The enemy below Octagonal Precarious Movement

Comments

Pages: (0)

Hmmm

I guess the gauss did make it a lot harder. I agree with lord_day that the exit and switch was hard to get, but I don't really like the one way platforms that much. I'll probably fix up the tiles some time and send in a revised version.

here

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i like it. 4.5
and this would be perfect. I really enjoy most of it.

Your right, DLB

The tiles on which the floor guards rest is very jiggerjaw. Funny that you mention it.
of one of Jig's maps

too hard for me
no demo
4/5

Yeah

I thought about chainguns too. But I know for a fact that the laser drones make this harder. Maybe one of each? I don't want to make this map a pushover.

It looks

like it would be more fun w/chainguns.
Imho.
4/5

Cool

I agree. I sort of felt that the lasers made the level a little too hard. Maybe I should remove one?

Well,

I didn't like the lasers much, but then again, I never like lasers. They just sort of blocked off landings to the platform. Other than that, it's awesome. 4/5
But at least shows a path. Tell me what you think.
Demo Data