The Monty Hall 3 Doors Paradox
Author | lu_dragoon |
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Tags | author:lu_dragoon test unrated |
Created | 2006-10-09 |
Last Modified | 2006-10-11 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | *IMPORTANT: READ THE DESCRIPTION BEFORE PLAYING*
In this map, I attempted to reproduce the Monty Hall Paradox. The only aspect which I believe I failed to reproduce was the randomness which led to infinite replayability. This paradox is based on a challenge from the old game show hosted by Monty Hall. In the challenge, Hall would present one of the audience members with three doors. Behind one door was a car; behind the other two were goats. The audience member would pick a door. Hall, knowing which door the car was behind, would then open one of the goat doors and ask the audience member if he/she would like to switch her pick to the other unopened door. The audience member would respond yes or no, and Hall would then open up his/her door of choice and the audience member would win whatever was behind it. Here are the steps for this map: 1) Select one of the trapdoor buttons at the bottom of the map - the normal door above you is your first pick. 2) The door key which becomes closed off by the trapdoor is one which leads to a door behind walls. 3) You may then choose to switch your guess and open the other available normal door, or you can stay with the door directly above you. I think this is a long enough description as is, so I'll only post a link to a site which demonstrates the challenge and explains the paradox: http://math.ucsd.edu/~crypto/Monty/monty.html Suffice to say that you have a better chance of winning if you switch your choice of door, contrary to the popular misconception that your chances are now 50/50. |
lu_dragoon
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