NUMA

Wartorn IV

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Author geti
Tags action author:geti playable unrated
Created 2006-12-02
Last Modified 2006-12-02
Rating 3 more votes required for a rating.
Map Data

Description yay the next in the series! its a pretty good one this time too.
basically you have to stop the black dot getting to the bottom (in the thumb the dot is a half tile, its a bug)and you can do this by getting the traps on either side of the exit.
agd is also good.
RATE

Other maps by this author

Thumbnail of the map 'The Caves' Thumbnail of the map 'Confused and happy' Thumbnail of the map 'MultiLocks (OTTM)' Thumbnail of the map 'Assassin I' Thumbnail of the map 'Assassin II' Thumbnail of the map 'Cracked Symbonics II (OTTM)'
The Caves Confused and happy MultiLocks (OTTM) Assassin I Assassin II Cracked Symbonics II (OTTM)

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it doesnt actually do anything though. it was just a graphic timer that you had to stop in time. i think ill use it again =]
(you can make one by editing the second last variable in a drones code to 4 or higher (eg 6^396,180,5,0,4,1)also, make the dot last because they delete themselves if you start editing)

Speed Demo

Cool
Demo Data

Huh?

That dot things cool, whats it do?