Squashed for Time
Author | nevermore |
---|---|
Tags | author:nevermore incomplete rated v1.3c |
Created | 2005-04-11 |
Rating |
4 by 11 people.
|
Map Data | |
Description | The long awaited sequel to Lucidium's "Pressed for time" is finally... incomplete.
So, you stand still for the beginning. There's no cheating involved. In fact, I don't even think it's possible to cheat. You start moving after you get "killed" by the thwump. I think this is one of my favorite levels by me so far, and it poses very different challenges from "Pressed for Time"... But I just don't know what to do after the first room. Should I keep having narrow rooms like this? Or should it merge into a bigger ordinary action level? Or should it end there? I really have run into a block, and I need some suggestions. And by the way, this isn't for you guys to fiddle around with and make your own levels. This is purely for comments, and will promptly be deleted when I get what I need. Oh. Everything here is possible, I guarantee you that. |
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Comments
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2005-07-28
teleporters....
how do you do teleporters?! ever since i played the pac n level i've wondered how the hell that works!
2005-04-11
Yeah...
I reckon easier towards the end is infinately better than harder.... So you don't have to do the mudane, easy stuff OVER AND OVER AGAIN!!!!
2005-04-11
Well,
I'd say that's the closest they should be. Maybe get like a quarter step closer each round, with that being the final distance.
2005-04-11
Oh,
that's wierd, I played it about 50 times, and that never happened, maybe it's your 987465615764 ms/f.
About yours though, it seems like the sets of thwumps might be just a little bit too close. It would be cool to have 2 or 3 more rows like that, like Lucidium's. Great idea.
About yours though, it seems like the sets of thwumps might be just a little bit too close. It would be cool to have 2 or 3 more rows like that, like Lucidium's. Great idea.
2005-04-11
That is spooky
Look what I've been working on today.
http://www.geocities.com/loudog004/level.htm
http://www.geocities.com/loudog004/level.htm
Genius_of_the_System
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http://numa.notdot.net/map/19443