NUMA

It's time for a three way

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Author NumberdevilXam
Tags author:numberdevilxam dda rated v1.3c
Created 2005-04-14
Rating
4
by 21 people.
Map Data

Description It's Time for a three way... As N's supervising agent, you can advise him to go left, right or just free-fall (or rise) through a series of twists and turns until he gets to his quite well protected house...

(remember to hold left before you start the map, maybe even before you push caps lock...)

Other maps by this author

Thumbnail of the map 'Miracle Road'
Miracle Road

Comments

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Awesome

I made one like this, your one is better.

http://numa.notdot.net/map/26020
I think you have some competition! This is quite amazing!

5/5

SWEET

love the concept, perfect score...

Found it!!!

for all of those who didn't know, i believe the first one to come up with this (and the only other 3 in 1) is here...
check it out...
http://numa.notdot.net/map/3611

odd

i didnt like this one, no offence. i mean it was very good, but not as good as the others ive seen. sorry

nice

easilly the best 3-way I've seen. Good one!
i appreciate everybody's comments and suggestions and nevermore i don't mean to pick on you b u t...
your i thought of the placing the enemies first, but then that would be like a million times harder with my three DDAs in one i will do that if i have only a single DDA

if you

can point some others out to me, please do. i could not find any, and i would be interested to see some other 3-way maps.

good idea

innovative thinking. I thought the content of the DDA itself was somewhat lacking, however. especially - as nevermore said - for the "hold nothing" part. still, the rest was pretty good, especially for a first. i am hoping to release my first DDA as well within the next week, so i know how hard these things are. maybe some more action next time, but i give you 4 N's!

By the way

it's much easier if you place your enemies first. Then, you can *choreograph* the ninja to their movements, instead of randomly placing enemies, and by chance making it so the ninja doesn't get hit.

Very nice

Well, even if it has been done before, that was pretty good considering you had to worry about 3 seperate DDA's in the same map. I thought the hold left one was the best. Although, like nevermore said, a tad too much waiting at some parts. Definitely worth a 4.

I know... I know

The enemies were hard to place without adding *extra trap doors to save N just before he dies* and i think that is kinda dumb... Also the "hold nothing" part was not my main focus. maybe next time i will elaberate more on that. Lastly this was also my first DDA and my main goal was not to use many springs. (none were used thank you very much).

Thank you nevermore for your input -i don't want to sound harsh or mean- and i will take to thought ur comments

cool

really cool i like the three way.

A new breed?

This has been done so many times. Do some research next time, DBTD.
As for this map, the action was *really* cool. However, there was a wee bit too much waiting around, and not enough enemies. Also, the "hold nothing" part wasn't very good. I'm struggling between a 4 and a 5...

That is

simply amazing. i sense an entire new breed of dda's (and sex jokes) coming to maps. for those of you who do not understand the concept, you can let the map run without pressing anything, you can let it run holding the left key for the entire time, or you can let it run holding the right key the entire time. it works all three ways. amazing 5/5