Incomplete DDA
Author | elmoiscoolest |
---|---|
Tags | author:elmoiscoolest incomplete unrated |
Created | 2007-01-08 |
Rating | 3 more votes required for a rating. |
Map Data | |
Description | I got through about 1/6 of this map and decided to leave the rest for tomorrow. Anyways, just wondering what you think of the first bit; I thought it was pretty goot for my first DDA.
(By the way, how do you get rid of those gold pieces on the top of the screen? The item placer doesnt work that high, so I have no idea how they got there.) |
Comments
Pages: (0)
2007-01-08
suggestions...
well, take out the NaNs and then make something like the other side has an opposite way of doing the DDA or some other way.
2007-01-08
Very good
Just don't make the same mistakes I did
---Avoid too many bounceblocks
---Make sure there are close calls
-How about a chaingun?
-Muahahahahaha
-hahahahaha
haha
ha
erm
3 for the map so far.
---Avoid too many bounceblocks
---Make sure there are close calls
-How about a chaingun?
-Muahahahahaha
-hahahahaha
haha
ha
erm
3 for the map so far.
2007-01-08
i know how.
search through your map data and find the code: NaN. Remove all the NaN's and your gold pieces will be gone. They got there because when you went to load the map after saving it, you copied the map data, pasted it, and then pressed 'L' to load the map. However, you have to click out of the map box after pasting the data as pressing L adds an 'L' to your map data at the end. This cannot be comprehended by N, so it is turned into an NaN, converting the last thing you added on to the level before you saved it an NaN.
Humph. Man I am too nice...
Humph. Man I am too nice...
elmoiscoolest
the complete verion has been made so