NUMA

Bowdlerize

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Author mc_george
Tags action author:mc_george playable rated
Created 2007-01-11
Rating
3
by 6 people.
Map Data

Description -Incomplete map-

Comments will be appreciated. I have a feeling that it is too hard for you guys, so tell me what you think.

Enjoy!

(And most importantly, give me some advice on what to do with this)

Other maps by this author

Thumbnail of the map 'Rusty' Thumbnail of the map 'Punctilio' Thumbnail of the map 'Interregnum' Thumbnail of the map 'Simple Challenge 07' Thumbnail of the map 'Sunder' Thumbnail of the map 'Recalcitrant'
Rusty Punctilio Interregnum Simple Challenge 07 Sunder Recalcitrant

Comments

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Sounds good

Thanks for all the comments! I'll send in the final version in a day or two.
although if you're going for a challenging skill level, you might have reached it. I agree completely with what buddylee said game play wise, so I'll voice my opinions concerning aesthetics.

I liked the bounceblock in the wall, on the top right, perhaps this could be a returning motif? The tileset's jagged and sloppy looking, in a really cool way, so I would straighten out the flow a bit, and keep it. I didn't like the semi-circle of mines at the top, it doesn't fit with what the rest of the level looks like. I already talked about the gold placement, although that might be difficult to replace without tinkering with the flow a little bit.

Just my little opinions. I'd like to see where this one's going to go.
That's just a first impression before playing.

*goes off to play*

I like it.

I agree with bluenin, I think there's rocket overkill though. And the lack of normal doors doesn't make anything any better :/ 4.5

Cool

I'll try add more flow to it.

Incomplete

Suggestions, take them as you will:
@Fix the top-left corner a bit so it flows better
@Revise the mines near the exit (should be easy after a long level
@Make sure there is a smooth agd path

Not bad though, would be a 3.5 from me.
Demo Data

Yeah

I thought so too. I think three rockets in the main area would be a little too much. Thanks!

The only problem

I have with it is that sometimes theres too much going on.
Trying to evade a rocket or two, a floorgaurd, a mine and having to manuever on some of those tiles is pretty tricky. I cant complete it, but its fun to mess around in.

Man

If you think it's worthless, at least tell me why.