Cinnamon Overtones ***** EXCLUSIVE LIMITED TIME ONLY SUPER CLOSE CALL DDA VERSION NOW WITH ROCKETS
Author | maestro |
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Tags | author:maestro dda notverygood rated |
Created | 2007-01-18 |
Last Modified | 2007-07-14 |
Rating |
3 by 7 people.
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Map Data | |
Description | This is a curious game. I've never more than dabbled in DDAing, and I noticed that while making this, if I added another enemy (of any kind) the rocket started hitting the ninja. Oh, Flash, you slow, slow piece of crap.
And, yes, this is a multiaction DDA. Hold right! Hold left! Hold nothing! Hold up! |
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mr_x_lma0
um...
HOLD LEFT: 140 frames
HOLD RIGHT: 135 frames
And the reason why the rocket hits the ninja if you add another enemy in is that the extra enemy adds that little bit more of lag, so the rocket fires a little bit later, which edits the course of the rocket to the ninja, and the way the tramps are positioned, makes N hit the rocket.
Too short. -1/5
3 Way. 2/5
Close calls. 0.5/5
TOTAL: 1.5/5. Ouch. Thats a bit low for a 3 way dda, so I'll rate it 3/5