NUMA

TAK

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Author thedupli
Tags action author:thedupli playable unrated
Created 2007-01-19
Rating 2 more votes required for a rating.
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dude

I was warking on a "keep the drone following map", that uses the concept of my kra2. I discovered something bogus about zap drones, it seems like they stop chasing the ninja when they pass through a locked door that gets unlocked just before the drone hits it. Tell me what you think about this idea

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part 2

5^72,564!2^72,516,0.70710678118655,-2.70710678118655!7^120,492,3!2^156,156,1,0!2^156,192,1,0!2^156,228,1,0!2^156,264,1,0!2^120,36,0.707106781186547,0.707106781186547!12^228,36!12^228,60!12^228,84!12^228,108!12^228,132!12^228,156!12^228,180!12^228,204!12^228,228!12^228,252!12^228,276!2^204,264,1,0!2^204,228,1,0!2^204,192,1,0!2^204,156,1,0!2^180,306,0,1!2^192,306,0,1!2^204,306,0,1!0^180,306!0^186,306!0^192,306!0^198,306!0^204,306!2^204,528,2.70710678118655,-2.70710678118655!12^348,444!12^372,444!12^372,468!12^372,492!12^372,516!9^276,276,0,0,15,22,1,-1,0!9^276,276,0,0,15,23,1,-1,0!9^348,276,1,0,15,22,1,0,-1!9^348,276,0,0,15,22,1,0,0!9^348,276,0,0,15,23,1,0,0!9^132,276,0,0,6,22,1,0,0!9^132,276,0,0,6,23,1,0,0!9^132,276,1,0,6,22,1,0,-1!7^336,492,3!2^396,306,0,1!2^408,306,0,1!2^420,306,0,1!0^396,306!0^402,306!0^408,306!0^414,306!0^420,306!2^288,36,1,0!12^228,492!12^240,492!9^60,276,0,0,6,22,1,-1,0!9^60,276,0,0,6,23,1,-1,0!12^36,36!12^36,60!12^36,84!12^36,108!12^36,132!12^36,156!12^36,180!12^36,204!12^36,228!12^36,252!12^36,276!2^420,528,2.70710678118655,-2.70710678118655!2^504,36,1,0!2^384,24,0,1!2^372,264,1,0!2^372,228,1,0!2^372,192,1,0!2^372,156,1,0!2^420,156,1,0!2^420,192,1,0!2^420,228,1,0!2^420,264,1,0!12^444,36!12^444,60!12^444,84!12^444,108!12^444,132!12^444,156!12^444,180!12^444,204!12^444,228!12^444,252!12^444,276!12^564,444!12^588,444!12^588,468!12^588,492!12^588,516!9^492,276,0,0,24,22,1,-1,0!9^492,276,0,0,24,23,1,-1,0!9^564,276,1,0,24,22,1,0,-1!9^564,276,0,0,24,22,1,0,0!9^564,276,0,0,24,23,1,0,0!2^588,264,1,0!2^588,228,1,0!2^588,192,1,0!2^588,156,1,0!2^636,156,1,0!2^636,192,1,0!2^636,228,1,0!2^636,264,1,0!12^660,36!12^660,60!12^660,84!12^660,108!12^660,132!12^660,156!12^660,180!12^660,204!12^660,228!12^660,252!12^660,276!2^612,306,0,1!2^624,306,0,1!2^636,306,0,1!0^612,306!0^618,306!0^624,306!0^630,306!0^636,306!12^132,444!12^150,444!12^150,468!12^150,492!12^150,516!1^132,528!1^348,528!1^564,528!7^552,492,3!11^756,60,636,492!12^444,492!12^456,492!2^588,24,0,1!2^636,528,2.70710678118655,-2.70710678118655!2^708,36,1,0!12^672,492!12^684,492!12^72,504!2^720,36,0.707106781186547,0.707106781186547#
part 1

$JC_21#A's#Action#00000000000600000000011000000000007000000000000096969696969696960000000787878787878787800000000000000006000000000000000000000070000000000000000000000600000000000000000000007000000000000000000000010000000000000000000000100000000000000000000001000000000000096969696969696960000000787878787878787800000000000000006000000000000000000000070000000000000000000000600000000000000000000007000000000000000000000010000000000000000000000100000000000000000000001000000000000096969696969696960000000787878787878787800000000000000006000000000000000000000070000000000000000000000600000000000000000000007000000000000000000000010000000000000000000000100000000000000000000001000000000000096969696969696960000000787878787878787800011|
tell me what you think about it

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level of objects is perfect

blah!

you use too many objects. 3/5.