NUMA

know the game

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Author zax001
Tags action author:zax001 playable unrated
Created 2007-06-01
Rating 5 more votes required for a rating.
Map Data

Description see how well you know the games gliches.

Other maps by this author

Thumbnail of the map 'training Zone1(monovering)' Thumbnail of the map 'training level1(which way?)' Thumbnail of the map 'battel front' Thumbnail of the map 'break in' Thumbnail of the map 'jump man(DDA-holdright)' Thumbnail of the map 'fall over'
training Zone1(monovering) training level1(which way?) battel front break in jump man(DDA-holdright) fall over

Comments

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1) Thumps do not come down on you while you are walking on an upwards-facing 5 tile.
2) Gold delay will allow you to pass mines.
3) A closed door on top of a normal door will let you through.
4) An opened (or closed) door below a normal door will stop you.


Note that I did not cover the things that aren't actually glitches.