NUMA

Enemy Homage (Ep. 1-6)

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Author GameAndWatch
Tags action author:gameandwatch playable rated
Created 2005-06-15
Rating
4
by 7 people.
Map Data

Description Episode 1-6
Following the failures of the previous enemies to guard their gold, chainguns #1 and #2 have decided to team up to secure their stash. But you want their gold, and you want to escape their clutches. What'll it be?
This episode is pretty easy if you just keep moving. Don't stand still for any length of time, and for an extra challenge, get the gold from the upper room.

Other maps by this author

Thumbnail of the map 'You've got Crabs!' Thumbnail of the map 'Enemy Homage (Ep.1-1)' Thumbnail of the map 'Enemy Homage (Ep. 1-2)' Thumbnail of the map 'Enemy Homage (Ep. 1-3)' Thumbnail of the map 'Enemy Homage (Ep. 1-4)' Thumbnail of the map 'Enemy Homage (Ep. 1-5)'
You've got Crabs! Enemy Homage (Ep.1-1) Enemy Homage (Ep. 1-2) Enemy Homage (Ep. 1-3) Enemy Homage (Ep. 1-4) Enemy Homage (Ep. 1-5)

Comments

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edit

actually, I want to use two floorguards, so it will be #8, to keep with the theme of 1-2-1-2...

floorguards

I realized that I forgot floorguards, then I came and read this. I guess they'll be 1-7, becuase I want to save rocket launchers for last.

Semi-quick

All gold demo.
Demo Data

OMGZ!

You forgot floorguards.

Anyway, I'm off to see the chainguns, the wonderful chainguns of... erm, where this place is.

but wait,

you forgot about an enemy. N's most formidable foe, gravity. :P. I also wouldn't mind a map with one of each enemy.

side note

I'll make ep. 1-7 later today, but for those who haven't already, I recommend playing all the levels from the episode before playing the 1-6.

Also, should I make a 1-8, where one of each enemy is represented? I'm leery of the idea, because it might not come together as well as I hope, but what do you guys think?

4/5

very fun. nice level, keep it up.
Demo Data

Good job

Though, I thought that after how fast Nevermore went in
1-3, he could go much faster on this map. I recommend alternating wall jumps(left wall, right wall, left, cont.) to go as fast as possible.

Really nice map

All gold. Very slow.
4/5
Demo Data

all-gold

fast demo with some mistakes. another good enemy homage map.
Demo Data