The New Kind of Wall-Jumper
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2007-06-25
This is really cool.
I like the concept. Maybe use larger blocks of tile to make it even harder? faved
2007-06-25
he said DELETE the NaN`s
so there is no map data. That way, the tiles become the foregrounds, and you do not collide with them.
2007-06-25
You die right away...
Looks dumb too.
heatwave21
Don't think this has been done before.