NUMA

Disorganic Center

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Author Gforce20
Tags action author:gforce20 chaingun playable prisoner puzzle unrated
Created 2007-07-10
Last Modified 2007-07-11
Rating 4 more votes required for a rating.
Map Data

Description I spent more time than usual constructing this level. I actually made a plan, set down some elements, and put together the map strategically. Let's see if it worked!

Edits: Many mines removed, normal doors added

Other maps by this author

Thumbnail of the map 'A Twitch in Time' Thumbnail of the map 'Randomized puzzle' Thumbnail of the map 'Edgy' Thumbnail of the map 'Gridlock' Thumbnail of the map 'MiNimalism: Tiles or Objects' Thumbnail of the map 'Ensured Descent'
A Twitch in Time Randomized puzzle Edgy Gridlock MiNimalism: Tiles or Objects Ensured Descent

Comments

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this is.

the hardest level i have ever seen. the day i beat this is the day i resign. demo anyone?

Cool idea.

a) the gun drone can hit you too much of the time. it was nigh impossible to escape it at a couple of the connector areas.

b)there were too many mines. getting to the door switch simply shouldn't be that hard.

c)that gold in the upper left corner is impossible to get. the switch there is hard enough.

impossible

to play cant move fast enough to dodge the chaingun drone because of lag.

Runs at 20

to 30 fps for me. That's not laggy... it's probably your computer. Either way, I'll cut down the mines so it's better for the general public.

sorry

this is incredibly laggy