Downtime & Switchblades
Author | Cryptic |
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Tags | author:cryptic dda experimental glitches hold-right multi-exit multi-path switch unrated |
Created | 2007-12-23 |
Rating | 1 more votes required for a rating. |
Map Data | |
Description | This is a highly experimental DDA Right. Its not a very exciting DDA, but it is weird. Ive incorporated five effects which I have not seen before. In order of occurrence, and roughly left to right:
1: Beam Tracers. The path of each laser drones first laser is traced by gold. 2: Mid-Air Thwump Launch. N is launched while standing on thin air. 3: Thwump Stall. N is pushed up a slope three times by one thwump. 4: Gold Wall. N cannot move right until the gold is all collected. 5: Switchblade. Upon hitting the second exit switch, you can either continue holding right, immediately hold left, or hold left just before the thwump starts pushing N up the hill. Obviously, the switchblade effect cannot have sensitive timing. The second hold left path is somewhat finicky, so I can post a demo if necessary. |
shortshift
this is nice