NUMA

2760 Frames of Insanity

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Author PsychoSnail
Tags author:psychosnail bitesized chainguns dda drones gausses lasers multi-enemy multienemy non-playable nonplayable rated rockets
Created 2007-12-24
Last Modified 2008-01-24
Rating
4
by 27 people.
Map Data

Description ~~PRESS 1 BEFORE PLAYING IN DEBUG MODE~~
I'm not sure if that's really necessary, but just in case...
About 2760 frames, as the title suggests.
I don't especially like this dda as it is right now, but considering how long I've spent on this already (at least a month), I'm totally bored of working on this one.
I tried to reduce the amount of launchpads this time, but it still ended up with 6 of them.

And finally, one question: Does the part with the thwump-launchpad blast count as launchpad propulsion, thwump propulsion, both, or neither?

Other maps by this author

Thumbnail of the map 'Umm... a DDA...' Thumbnail of the map 'A Pixel Away From Disaster' Thumbnail of the map 'Micro Havoc'
Umm... a DDA... A Pixel Away From Disaster Micro Havoc

Comments

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ok

boring was to big of a word, i dont hate them (actually i think i was just venting cuz so many are so against having any gold anywhere on the map), i like them when there used right like push pull revolving doors

im gonna try to get away from as much bounce block gold launchers over time as i get beter and might as well experiment with a kradda, ideas probably off lords map =)

Deem

I still got dead after i completed the level...

Boeblingen:

Hence the tag "nonplayable."
It's a DDA - you're not supposed to do anything at all, except press play and watch.

level

Have you ever tried it? I think it isnĀ“t playable.

you earn a four

four my ninja goes bye-bye.
Demo Data

Holy crap!

Ass-biting propulsion methods, friggin' crazY!
5/5

Very Nice

Really nice, complicated DDA.

Wow,

I used a lot of bounceblocks.

Also

Consider using more tilesets in your DDA's. Tileset DDA's are the shit.

Or at least they're one shit among a few different shits.

Loved it

I have to agree with Yasmaster, though. I realize that everyone likes more length, but I think it should've been cut short right before the action started to dwindle. Still a very strong 4.5, though.
then i was like, hey the enemies are symettrical

O_o

Dude...
That 13th rating brought this to be the 25th top rated dda. I'm surprised at how much people liked this.
My next dda should be done within a week or two.

TITLE

KIK ASS AS HELL
5

My only complaint

Is that it got a bit... uneventfull at the end. But who cares, that's astonishing!

5 (Get in there...)

AUTHOR

both

Comments

I liked the variety of propulsion methods and the many enemies of different types. The map was also completely unpredictable, which is always a good thing.

While the laser and chaingun close calls were nice, the rockets were somewhat lacking. The end of the level was somewhat boring, since there were so many trap doors that none of the enemies could spot the ninja.
for its length
there are some but not enough

The length also is little to long
and it get boring because theres nothing
exiting happening


3.5/5

this is...

-so awesome
-a gdbb/t&td&l/tpcg&lddda
(thats a gold delay bounce block/thwump & trapdoor & launchpad/thwump propelled chaingun & laser dorne dont do anything)
-f***ing amazing
-a 5/5
lol just kidding.