NUMA

Faerie Dust

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Author sneekfeet
Tags 222 author:sneekfeet playable rated
Created 2008-01-13
Rating
4
by 6 people.
Map Data

Description You walked in. It was musty, with flickering light bulbs and old rugs. Two people - a brother and sister - welcomed you in. You were poured coffee, drunk it, then were told to go to sleep. "Big day tomorrow, eh? End of the world and all.", Gustav joked. Two hours later you woke up to the sound of pain. You opened your door, and could see them. Gustav was in a large armchair, wailing in agony, while his two friends obsessed over over him. One gave you a glance then returned to Gustav. "What happened?", you question. "He's tired. He just did something no one's supposed to do" You were confused. "He opened a riff.", she pointed to the kitchen. You walked in. Apart from the linomat floor, covered with coffee grinds and the occasional ant, there was nothing. You stood there for a while. Then you noticed it, the cupboard. It was black, and tall. You opened it and looked inside. It was if you had seen nothingness.

Other maps by this author

Thumbnail of the map 'Sleeping in a Tumbleweed' Thumbnail of the map 'Floor 222' Thumbnail of the map 'Pounding Industrial Jazz' Thumbnail of the map 'Like a Dove in Ghaza' Thumbnail of the map 'Rat Bravado' Thumbnail of the map 'Android Loving'
Sleeping in a Tumbleweed Floor 222 Pounding Industrial Jazz Like a Dove in Ghaza Rat Bravado Android Loving

Comments

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@Arona_Daal: I don't agree for this map particularly, but for a long time I've felt like like gausses play dumb when you're paying attention to them, and then get serious when you attend to other matters. I know that doesn't happen, but man, they get so many lucky shots.

First completion
Demo Data

seems good

I agree that the gauss can cut off your escape route unexpectedly. The mines in the little alcoves are also placed just such so that I died several times.

I nominate this map

for Most Accurate Guass Turrets.

The gausses...

Provide the wrong kind of difficulty. It was annoying difficulty, not challenging difficulty.

Seems promising, just a bit too hard and feels unthoughtful.