NUMA

Corridors Of Death!!!

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Author SkellionPowalski
Tags author:skellionpowalski closecalls loopy medium playable race unrated
Created 2008-07-24
Last Modified 2008-07-25
Rating 2 more votes required for a rating.
Map Data

Description please dont be too critical about this one, i just came up with the idea a minute ago and was just experimenting while trying to make a decent level! :) enjoy!

Other maps by this author

Thumbnail of the map 'The Pillars Of Nozgoth' Thumbnail of the map 'nGold' Thumbnail of the map 'JUMP PAD TEST #1'
The Pillars Of Nozgoth nGold JUMP PAD TEST #1

Comments

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OMG THAT LOOKS COOL!!

nuh uh dude

you CAN make it, i always test my maps as far as i can and when i get to a problem, i fix it and im sure that one is avoidable.

i dont get it

at the start u have 2 hold down the right arrow the whole time or else u get caught by the floorchaser. when u try 2 jump up the wall u dont have enough time 2 slow down and jump so again u get killed by the floor chaser. still its clear that u spent a lot of time on it ill giv u that 2/5

haha ino

its just that i wanted it to be funnier when he dies, cuz h gets absolutely PUMMELED! lol
sry bout the lag, i never noticed it.

Less everthing

You only need the rocket closest to the ninja, the closest floorguard, and the closest zapdrone. Since if the first cone catches the ninja and kills him, then he dies. The last one cant get the ninja before the first one.
It creates a huge lag