NUMA

Here We Go Again

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Author Action_Agd
Tags author:action_agd hard minejumper rated
Created 2009-02-12
Last Modified 2009-02-12
Rating
3
by 16 people.
Map Data

Description Spiral tiled mine jumper. its hard, ded to SKA, for agding my map.
just a tad easier then Turbulence.

Other maps by this author

Thumbnail of the map 'A Riveted Moon' Thumbnail of the map 'Turbulence'
A Riveted Moon Turbulence

Comments

Pages: (0)

yeah

mines are my shtick

ok...

now make something new! like an action map with absolutly no mines.

but *not* great

was suppose to be my comment. </confusion>
I won't post the same comment on this map that I did the last. All I will say is that I do like your aesthetic concepts, but I feel the difficulty is heavy.

Aside of the similar comment, I will put in that I think there were too many mines in this map to have to reload as often as is needed in this map. Also, I think maybe moving the rocket instead of adding the ugly sliding door in the top center of the map might have been better.

+3 not bad, but great.

Looks

like Riobe.

I agree with chume

this is way too similar to your other maps. You've proven that you can make minejumpers, now you just have to branch out and try different styles :)

3/5

dfsj

ffs, I cant get any farther than this, and it looks like fun from romaniacs demo :(
Demo Data

fdsfs

god freaking damnit, so far this wasn't too hard, until I noticed there are other enemies, also, it seems pretty hard afterwards too. Usually mine-jumpers aren't hard, you have to move fast and correctly to get through it, but sometimes it needs to be precise, and there are a few points where it needs to be very precise. IMO, everything in my demo would be enough for a great map.
Demo Data

this section

should be revised. it's a tad too unreliable.
Demo Data

nothing special

for me.
just wondering. nice map.

thanks man

I got a nice buzzing feeling when I saw this, the map is ok, but too many mines, and placed poorly at times. Anyway, the foundation for an excellent map. Still, for a third, I'm going to dub you as the next stepself. Keep it up!!

In your maps

awesome tiles = good
mine placement = good
too hard = bad (you can get away with the occasional one)
originality = (bad this map is similar to your previous ones and hundreds already on numa)
3.2/5

I

felt cheated by the rocket after making it that far.
Demo Data

3.

Way too hard and frustrating.

not hard at all

if you're xaelar