Here We Go Again
Author | Action_Agd |
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Tags | author:action_agd hard minejumper rated |
Created | 2009-02-12 |
Last Modified | 2009-02-12 |
Rating |
3 by 16 people.
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Map Data | |
Description | Spiral tiled mine jumper. its hard, ded to SKA, for agding my map.
just a tad easier then Turbulence. |
Comments
Pages: (0)
2009-02-12
but *not* great
was suppose to be my comment. </confusion>
2009-02-12
Not bad looking, not good playing.
I won't post the same comment on this map that I did the last. All I will say is that I do like your aesthetic concepts, but I feel the difficulty is heavy.
Aside of the similar comment, I will put in that I think there were too many mines in this map to have to reload as often as is needed in this map. Also, I think maybe moving the rocket instead of adding the ugly sliding door in the top center of the map might have been better.
+3 not bad, but great.
Aside of the similar comment, I will put in that I think there were too many mines in this map to have to reload as often as is needed in this map. Also, I think maybe moving the rocket instead of adding the ugly sliding door in the top center of the map might have been better.
+3 not bad, but great.
2009-02-12
I agree with chume
this is way too similar to your other maps. You've proven that you can make minejumpers, now you just have to branch out and try different styles :)
3/5
3/5
2009-02-12
dfsj
ffs, I cant get any farther than this, and it looks like fun from romaniacs demo :(
Demo Data |
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2009-02-12
fdsfs
god freaking damnit, so far this wasn't too hard, until I noticed there are other enemies, also, it seems pretty hard afterwards too. Usually mine-jumpers aren't hard, you have to move fast and correctly to get through it, but sometimes it needs to be precise, and there are a few points where it needs to be very precise. IMO, everything in my demo would be enough for a great map.
Demo Data |
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2009-02-12
this section
should be revised. it's a tad too unreliable.
Demo Data |
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2009-02-12
You've been here a month right?
Bollocks!
2009-02-12
nothing special
for me.
2009-02-12
didnt riobe do something like this?
just wondering. nice map.
2009-02-12
thanks man
I got a nice buzzing feeling when I saw this, the map is ok, but too many mines, and placed poorly at times. Anyway, the foundation for an excellent map. Still, for a third, I'm going to dub you as the next stepself. Keep it up!!
2009-02-12
In your maps
awesome tiles = good
mine placement = good
too hard = bad (you can get away with the occasional one)
originality = (bad this map is similar to your previous ones and hundreds already on numa)
3.2/5
mine placement = good
too hard = bad (you can get away with the occasional one)
originality = (bad this map is similar to your previous ones and hundreds already on numa)
3.2/5
2009-02-12
You Gave the map too much
ease up
2009-02-12
not hard at all
if you're xaelar
natures_peril
yeah