Tim The Destroyer
Author | rit0987 |
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Tags | author:rit0987 destroyer fun race rated short timmy |
Created | 2009-05-19 |
Last Modified | 2009-07-22 |
Rating |
4 by 16 people.
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Map Data | |
Description | I tried to make something better, do you see an improvement?
I believe that only a bit. It is still super short...any tips to make my races not so short? Anyway here it is. It looks really bad but I believe it is quite fun. please give me tips!! RCE I guess |
Other maps by this author
Comments
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2009-05-29
3.5/5
The flow was quite good. However, extensive use of trampolines is often considered "cheating", at certainly doesn't help. Landing on inner-circular tiles also hurts the flow. Aesthetics were meh, but who cares?
2009-05-24
Your
maps rock!
2009-05-20
Fastish run
liked the flow here...it was pretty obvious what to do.
Demo Data |
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2009-05-20
ur getting a lot better...
work on aesthetics a lot though.
ur flow is getting rly good,
except it's still not rly exciting IMO
3.5v
ur flow is getting rly good,
except it's still not rly exciting IMO
3.5v
2009-05-20
My Demo
Is damaged something wrong with it:(
It doesn't finish but you caould still watch it
It doesn't finish but you caould still watch it
2009-05-19
Short races can be good too, you know
Sometimes i prefer to make shorter races, so that i can focus more on creating perfect flow.
Have you played many other peoples races? The more you play other races, the more solid the idea of what you need to create becomes in your mind.
Have you played many other peoples races? The more you play other races, the more solid the idea of what you need to create becomes in your mind.
2009-05-19
if you want to have your picture
in your user info, got to this site that teaches you about BBCode: click here [phpbb.com]
2009-05-19
OK..
this wasn't too short in length, yet i suppose longe would have been better. when making longer races i try and use a set of tiles more than once,,,on the other side of the tiles though.
i also dont agree with the hidden launch pads.
3/5...you'll get there eventually
i also dont agree with the hidden launch pads.
3/5...you'll get there eventually
2009-05-19
to make races longer
i like to make the route go from one side of the map to the other and back and forth, up and down, but using the whole width/height of the space. do that a few times and you have 1000 frames quite easily. your method of loops is a bit less economical in terms of space, although you can make it work if you cut through the loops.
you have used a few gold motifs here, it tends to look better if you stick to one or two. flow was still very average. 2.5^. i hope i don't sound too negative, don't give up.
you have used a few gold motifs here, it tends to look better if you stick to one or two. flow was still very average. 2.5^. i hope i don't sound too negative, don't give up.
Demo Data |
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If you're struggling to think of flow, try ending your curves onto a '5' tile - you may find a nice number of ways to continue from them compared to the E tiles.
Demo Data |
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2009-05-19
Not bad
I'm not a fan of the trampolines hidden under the bounceblocks tbh though. The flow was smooth but not very revolutionary.
The aesthetics could have been better.
3/5 I think.
The aesthetics could have been better.
3/5 I think.
Demo Data |
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LCD
This Rockz!!