NUMA

Abstract can't breathe.

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Author FusionCoil
Tags action author:fusioncoil unrated
Created 2010-01-12
Last Modified 2010-01-13
Rating 4 more votes required for a rating.
Map Data

Description Uses Abstract Breathes Air by miststalker06-
http://www.nmaps.net/189440
Please help me with my gold issues- tell me what needs to be removed and why. Thanks.

Njoy!

Other maps by this author

Thumbnail of the map 'Rapunzel, rapunzel, let down your long hair!' Thumbnail of the map 'Its not a good idea to bungee near a demolition site...' Thumbnail of the map 'Nature always grows somehow, but it ain't gonna be pretty.' Thumbnail of the map 'Is there nobody out here?' Thumbnail of the map 'It always leaves a trail... of blood.' Thumbnail of the map 'Compactness come in cans.'
Rapunzel, rapunzel, let down your long hair! Its not a good idea to bungee near a demolition site... Nature always grows somehow, but it ain't gonna be pretty. Is there nobody out here? It always leaves a trail... of blood. Compactness come in cans.

Comments

Pages: (0)

Got rid of alot.

Thanks script =D
mines at the bottom add lag. try to use one enemy on a large area, reducing the amount of needed enemies. and where you have large strings of maybe 15 gold, you only need like 3. the 2-gold clusters are good, but try to vary your pattern. also lining the walls of a structure with gold is boring and you just need a little gold where you use a lot. and your maps don't have to be hard, trust me. easy can be just as fun.

Too many objects; it takes significantly longer than most maps to load and makes me want to play it less.