NUMA

Because testing out concepts is always a good idea.

Thumbnail of the map 'Because testing out concepts is always a good idea.'

Hover over the thumbnail for a full-size version.

Author NachoCheese
Tags author:nachocheese nreality unrated
Created 2010-11-05
Last Modified 2010-11-05
Rating 4 more votes required for a rating.
Map Data

Description >> Don't judge by and or look at the thumbnail. Or when it is loading.<<

This map is dedicated to BluePretzel, who showed me the way to get people to enjoy my concept maps - don't make them really damn hard. Thankyou. :)

Have fun everyone!

Other maps by this author

Thumbnail of the map 'Stalk' Thumbnail of the map 'Super Mega Worm' Thumbnail of the map 'Super Mega Worm Level Two' Thumbnail of the map 'Whats Wrong With The World Today' Thumbnail of the map 'SmartDrone' Thumbnail of the map 'Good Things Take Time.'
Stalk Super Mega Worm Super Mega Worm Level Two Whats Wrong With The World Today SmartDrone Good Things Take Time.

Comments

Pages: (0)

Hey Nacho

I'm making a new mappack, Total Darkness, and I would like to ask if I may use your gold mod you have here. Here's the map, consisting of 4 hidden chambers. Can you find them?
I will wait for your reply before continuing the pack, so I know which way to go. Please answer soon, and note that you will be mentioned for the mod when the pack is released, a well as in the pack itself.

111111111111111111111111111111111111111111111111111111011111111111111111111110001111111111111111111111011111111111111111111110111111111111111111111000011111111111111111110000000011111111111111100001111111111111111111000011111111111111111110000111111111111111111101P0111111111111111111101P0111111111111111111101P0111111111111111111101P0111111111111111111111P0111111111111111111111P0111111111111111111111P01111111111111111111PNP01111111111111111111PNP01111111111111111111P000111111111111111111111P0111111111111111111111P0111111111111111111111P0111111111111111111111P0111111111111111111111P0111111111111111111111P0111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111|5^648,324!9^204,342,1,0,8,14,1,0,-1!0^204,348!0^204,372!0^204,396!0^204,420!0^300,252!0^324,252!0^348,252!0^372,252!0^156,276!0^132,276!0^108,276!0^108,252!0^108,228!0^84,228!0^516,288!0^516,264!0^492,264!0^468,264!11^204,444,204,436!9^674,324,0,1,27,13,0,0,0!9^674,324,0,1,27,12,0,0,0!9^708,324,0,0,27,13,1,0,0!9^672,300,0,0,27,12,0,0,0!9^204,342,1,0,8,14,1,0,-1!11^204,324,324,276!7^564,300,0!7^588,300,2!7^372,300,0!7^396,300,2||||3,_color,0.121.0.121.0.136.100.0;3,_xscale,23.5;3,_yscale,23.5

still annoying >.>

it's just too many tiles disappear. I think you should make it so flow is easier...if you did that then the map would be great.

Moved the buttons.

They now indicate the "safe" tiles. Should make it less annoying.

fun

yet a pain in the ass mostly the latter.