Hovering Pagoda
Author | Traveleravi |
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Tags | author:traveleravi hard unrated |
Created | 2012-11-12 |
Last Modified | 2012-11-12 |
Rating | 2 more votes required for a rating. |
Map Data | |
Description | A level I am proud of. Done mostly by myself with a few pointers from friends.
If you want to use the tile-set [nmaps.net], feel free. Don't forget to cite. |
Comments
Pages: (0)
2012-11-13
Hi there.
I promised in IRC I'd play your map, so here I am. Stylistically, I'm not a huge fan of this. Tileset is ok, but some of the objects are very messily placed! (Mainly the gold and doors).
In terms of gameplay, I like the aerial parts of the map (i.e. the top) much more than the bottom, as the lasers in the bottom are too restrictive. For me, the gauss and seekers made a good combination. Hopefully catch in you again in IRC sometime!
In terms of gameplay, I like the aerial parts of the map (i.e. the top) much more than the bottom, as the lasers in the bottom are too restrictive. For me, the gauss and seekers made a good combination. Hopefully catch in you again in IRC sometime!
2012-11-12
If I may make a suggestion...
This map would be quite good with a few adjustments. First, I'd make the lasers both rotate clockwise around the pagoda. This way the difficulty would be more spread across the map, which is usually preferred in symmetric maps.
Second, I'd take away the gauss turret. The lasers and seeker drones are enough IMO.
My last comment is that there is too much gold, or all the gold is too difficult to get, particularly the diagonal strings of gold, which are pretty annoying as it's difficult to get the whole string in one swoop. Other than these things, I think you have a good map. I'm particularly fond of the tiles. 3
Second, I'd take away the gauss turret. The lasers and seeker drones are enough IMO.
My last comment is that there is too much gold, or all the gold is too difficult to get, particularly the diagonal strings of gold, which are pretty annoying as it's difficult to get the whole string in one swoop. Other than these things, I think you have a good map. I'm particularly fond of the tiles. 3
Demo Data |
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Neves
sorry,