Comments on "The Seraphic Clockwork"
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2012-11-29
hey! relax friend!
Rose, I'm not talking about the aesthetics man, if not about the gameplay and the concept, this one with one-ways, drones and such. Seriously rose, I'm not talking about the skull, the style of that skull it's clearly different to the hooz's style or some others do skulls too, like moony, only was talking about the concept. Even more I said something about ChrisE and nevershive, and in these two maps there is no skulls. Hope I can find them. Sorry, if I've sound a bit rude. Not wanted that friend.
2012-11-29
Why, because it has a skull?
So once someone in the world makes a skull in N, any other skulls are a ripoff?
Come on, guys, while I can see where you're coming from, surely you see my frustration here. Every time I make something visually appealing, I get accused of ripping someone off, when most of the time my only inspiration is music rather than other N maps.
Come on, guys, while I can see where you're coming from, surely you see my frustration here. Every time I make something visually appealing, I get accused of ripping someone off, when most of the time my only inspiration is music rather than other N maps.
http://www.nmaps.net/190836
2012-11-29
Yes, rose,
Really, really similar. And also to many others. I think ChrisE and nevershine also have one like this..
2012-11-29
Which one, the "I'm dead" one?
I'm aware of its existence but did not use it for inspiration.
I feel like if you make anything that looks remotely good it's "Yahoozy-esque" at this point, y'know?
I feel like if you make anything that looks remotely good it's "Yahoozy-esque" at this point, y'know?
2012-11-29
Too similar
to the Yahoozy map, methinks. It's like a 7/10 remake of a 10/10 movie. Good, but it leaves much to desired when compared to the original source.
2012-11-29
alright, I give up.
this had a bit too many drones and it's a real challenge to agd. 4.
Demo Data |
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<Rose> "Although i remember you saying that you dont like having to cheat one ways to beat a level. :D"
<Rose> Oddly enough that does not apply to tiles forcing you through.
<Rose> That has never bothered me, it's the thing where you wall-jump through the downwards ones that I can't stand.
<Rose> Oddly enough that does not apply to tiles forcing you through.
<Rose> That has never bothered me, it's the thing where you wall-jump through the downwards ones that I can't stand.
2012-11-29
aight
Here is what I think:
It is super long which I am ok with but some people may not be. I really like how it can seem like you know where the drones are going to turn but they sometime surprise you. The tileset of course is incredible and i really like the rows of one ways. Although i remember you saying that you dont like having to cheat one ways to beat a level. :D I didn't beat it but i got to the switch and down. It was definitely hard to get to the other side. I always seemed to die at the top of the right side of the screen. Those drones were a bit close. Yes I did spend a lot of time throwing myself against the wall hoping something would happen.
Was very to play. 5/5
It is super long which I am ok with but some people may not be. I really like how it can seem like you know where the drones are going to turn but they sometime surprise you. The tileset of course is incredible and i really like the rows of one ways. Although i remember you saying that you dont like having to cheat one ways to beat a level. :D I didn't beat it but i got to the switch and down. It was definitely hard to get to the other side. I always seemed to die at the top of the right side of the screen. Those drones were a bit close. Yes I did spend a lot of time throwing myself against the wall hoping something would happen.
Was very to play. 5/5
maxson924