NUMA

Boosc

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Author Hellheart
Tags action author:hellheart playable unrated
Created 2006-03-01
Last Modified 2008-05-20
Rating 5 more votes required for a rating.
Map Data

Description If the flow was just a little bit better, this could be a race. It would be one of the hardest races ever made, but it would technically be a race.

This is where I started to incorporate symmetry and really work with momentum. It's a very hard map, but it runs well and has some very intruiging jumps. Completion demo posted.

Other maps by this author

Thumbnail of the map 'Another Doomsday Machine' Thumbnail of the map 'A Little Edgy' Thumbnail of the map 'Don't Stutter' Thumbnail of the map 'Precision Series 4' Thumbnail of the map 'Shimmer' Thumbnail of the map 'Blast Chamber'
Another Doomsday Machine A Little Edgy Don't Stutter Precision Series 4 Shimmer Blast Chamber

Comments

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I got overexcited and didn't lure the gauss at the top correctly, meaning I had to make a perfect jump or I'd get caught. I got caught :x

This is probably not the optimum path, but it's the least frustrating path, as the bottom is the hardest part of this map. Once I could run the bottom fairly consistantly, the rest of the map went pretty fast, since I practiced it some.

It's slow. I made several mistakes, and go out of my way to collect a couple gold pieces even though I didn't all-gold :x
Demo Data