NUMA

3 Doors, 3 Ways, Only 1 Correct Way

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Author JEWEL
Tags action author:jewel playable rated
Created 2006-06-17
Rating
2
by 5 people.
Map Data

Description Resubmit of level of same name. Hopefully harder.

Other maps by this author

Thumbnail of the map 'Easy and sucky' Thumbnail of the map 'Tedious (and very booring) Doory Spiral' Thumbnail of the map 'Snake' Thumbnail of the map 'Laggy Enemy Map'
Easy and sucky Tedious (and very booring) Doory Spiral Snake Laggy Enemy Map

Comments

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Thanks guys!

Beanhead First: Good point. I*'ll finish the gold-mine barrier.

-Jman-: Pretty encuraging comment. I'd like to hide more enemies by the homing drones for more fun.

finally legacy: That was very constructive indeed. I'll hotbake it and release it as V3.0 (final)!

JEWEL

only ones right?

i managed to win with 2 doors...

Pretty good

i liked it. but it was a bit messy. but i guess that dosen't mean much. anyway it was a bit obvious which door was th right one. and it was really annoying trying to get to the switch throught the bounce blocks. but it was clever who you disguised the chain gun drones with zap drones. a good idea just need to develope it a little further. good job :D

Dude, you are noob.

Time for "constructive" criticism.

1)DO NOT PUT IN USLESS ITEMS.
i.e. the homing drones in the top or the bouncy pads.
2)Dont clump bad guys. spread them out
3)Dont do happy trap trails except in door eriees or what ever.
4)Too many objects *cough* like here *cough* causes a VERY long load time.

but it is better than you current rating.

2.5/5
Demo Data