Frozen Coil
This map was featured on 2009-04-08
Don't worry about the cold. All it really does is numb the pain. But you have to keep moving to stay warm; keep your heart rate up; grab gold to survive; make your way through a dream suspended in ice. It's journeys like these that develop survival skills for times when you're dodging rockets while running a gauntlet or trying to avoid a sniper in the dark.
Try not to "freik" out. This landscape, this playground, is frozen through and through. Be sure you don't slip on your way to transcendence.
— origami_alligator
Other maps by this author
Comments
2009-04-24
It's good
but it is really hard
Any excuse. :)
2009-04-10
hehe
"I don't think many people would be excited to hear about gold that looks as though it was almost placed at random, or to be careful on the right-hand section because the gauss turret can get you very easily."
this sounds like map description in itself. so no; I don't like that.
whatever though, it's cool, i agree that featurers can express themselves, but it doesn't really entice me to play it at all..
this sounds like map description in itself. so no; I don't like that.
whatever though, it's cool, i agree that featurers can express themselves, but it doesn't really entice me to play it at all..
2009-04-10
huh
I think the point of a review is to get you to play the map. I don't think many people would be excited to hear about gold that looks as though it was almost placed at random, or to be careful on the right-hand section because the gauss turret can get you very easily.
I believe in this:
Leave it up to the player to play the map and the reviewer to give a fantastically ridiculous account of what it is like to play the map.
I believe in this:
Leave it up to the player to play the map and the reviewer to give a fantastically ridiculous account of what it is like to play the map.
2009-04-09
I /wanted/ to like it.
but I didn't.. too awkward.
2009-04-09
hey, this map
kickawesome it was, kickawesome it is. <5
2009-04-09
Speedrun
not sure how good it is
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2009-04-09
that at me? lol
it's been like 2.5 years since i played this map last..
2009-04-09
No offence down there...
Failed joke =D
2009-04-09
it's about freĆking time..
freik got freiktured..
:)
:)
2009-04-09
whats with the "friek"ing puns
theres to many "friek"ing puns put on this "freik"ing map and i can't "freik"ing say anything alse but that this map is "freik"ing good. "FREIK" YA! "friek"/five
no pun intended ^^
no pun intended ^^
2009-04-08
Ahaha PALEMOON.
"I shit you not"
2009-04-08
fantasic level
though i thought that getting the key and the door was a bit hard maby not so many mines next time ;)
2009-04-08
Wow, I'm so glad this was featured.
I remember this map well.
2009-04-08
Pretty nice.
.
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2009-04-08
good classic feel to it.
i like it.
2009-04-08
fmi
the only place I felt the gameplay was lacking was with the bounce blocks.
But oh man, is it the map or do I suck? Well, I'm lagging a lot and all the consequent loops is pretty cool. A nice feature, and overall worth the feature.
2009-04-08
eh
anyone else think the gameplay was slightly icky?
2009-04-08
Ha.
I'd already played/commented. Oh well, have both :p
2009-04-08
Not bad.
The tiles are really nice, but the object placement feels very cluttered and slightly thoughtless.
While spontaneous mapping is better than contrived, there's not enough craftsmanship here and the gameplay suffers for it (the bounceblock section at the top especially so).
An above average map overall.
Good review.
While spontaneous mapping is better than contrived, there's not enough craftsmanship here and the gameplay suffers for it (the bounceblock section at the top especially so).
An above average map overall.
Good review.
2009-04-08
HM............
very nice.......
2009-04-08
What a freiking awful pun
-_-
Glad the review's up though, both the map and the review were exceptional.
Glad the review's up though, both the map and the review were exceptional.
2009-04-08
THIS
is what Featured maps should be about. Good review too.
2009-04-08
not map data...
level data....
2009-04-08
i want to know....
How to add a map... where is map data?!
2009-04-08
I really liked how you created a "slippy" concept with a great tileset and only 3 enemies.
Wow.This was really fun,and frustrating enough to keep me playing.Awesome tileset though, with only 3 enemies, this is a great map,it's a masterpiece.And great concept though,the rocket was very annoying.
2009-04-08
brilliant!
love the review origami!
keep it up!
btw, what a freiky name
keep it up!
btw, what a freiky name
2009-04-08
Masterpiece
One of the best, if not *the* best feature i've ever seen. I wish I had found this map earlier. Grats on the feature, and very very nice choice Origami.
2009-04-08
PALEMOON
I want to see the review you might have done for this map! I think it'd be interesting to see the differences.
2009-04-08
mhm, 4.5aved for coherency, ;D
2009-04-08
Yay new feature!
Great review, great map. There's so many different elements in this map yet it nEver feels overly done. There's not too much to else to say. agree with O.A.
5aved
5aved
2009-03-27
this is
fucking brilliant. Extremely in-depth gameplay that keeps going and going.
Faved.
Faved.
2006-09-14
3.5
A little too messy in design for my tastes, but quite a solid play.
neil_bryan
Too hard