NUMA

n²: ancient + temple = stepstep argh!

Thumbnail of the map 'n²: ancient + temple = stepstep argh!'

Hover over the thumbnail for a full-size version.

Author astheoceansblue
Tags author:astheoceansblue boom featured indiana inoex n2 unrated
Created 2008-07-09
Last Modified 2010-03-30
Map Data

Description Action map using player_03's [nmaps.net] Nreality [n.infunity.com] tweak.

Also: please have a look at this [nmaps.net].

This map was featured on 2009-06-02

Does anyone remember this series atob made a while back? I wasn’t there when he was making them, but stumbling on them was half the experience. It was like finding some treasure at the bank, stacked up neatly in the corner.

I think one of the reasons I liked this series so much was the aspect of it combining two great things: The clean and efficient style atob’s got working, and an nreality idea that actually constitutes a map. Together, he’s managed to pull off a pretty individual map that plays as well as it promises.

That, and the treasure. — Guitar_Hero_Matt

Other maps by this author

Thumbnail of the map 'Failed Invader' Thumbnail of the map 'transcend or deep ends' Thumbnail of the map 'clouded and twice as sky-bound' Thumbnail of the map 'n²' Thumbnail of the map 'n² too' Thumbnail of the map 'n²: indiana boom'
Failed Invader transcend or deep ends clouded and twice as sky-bound n² too n²: indiana boom

Comments

Pages: (0)

Aye!

,

nreality's a riot

i would know. i've downloaded it twice. it's pooped out on me twice and im not going to re-download it every month.
but I like nreality levels

how do you make a map i can't figure nything out except going to different websites with related information

GTM: I'm planning to feature my fave non-mappack atob map one of these days, so no bet.

eganic: I see where you're coming from about not playing Nreality, but that doesn't mean there shouldn't be any features. That's ridiculous. That said, I'm not going to play this, because I don't have or want Nreality.

@eganic

Why don't you bite the bullet and download it? Then you could see what you're missing...
Oh, and that actually sounds tasty, GTM, I'll take a couple.
i didnt realize its that old...
since, you know, atob is already an abbreviation.

all in favor of banning nreality features because some less fortunate mappers can't play them say "aye"

aye.

nreality huh

lol

Ha!

You're a crafty one, GTM; I like your deviousness.

Erm...

... I already made that bet, seneschal. I guess featuring one kind of helps my odds. -_-

I'd put money on atob getting 10 features by the end of the year.
And with this concept, it really fits in.

great series

of maps here, i love them!

Love this.

Very interesting, and many various paths.
That should have been the last four words... bleh.

Whoooooosssshhhhhh.

Demo Data

(whisper:)

do i send reviews to numa@notdot.net ?

Also

I love your maps and you have some great actions can you check out my new one please?
http://nmaps.net/130762

<3

no no no

I disagree I think 2 rockets are fine, especially where they are placed now.

The last level had one rocket but the lack of actual tiles made it much more hellish than these two combined.

working on agd

I hear ya.

But to where would it sit singular?

I'll be messing around with this at some point; I reckon it needs a little tweak or two.

A lot of fun

I probably could have done w/ just one rocket though. They can get extremely frustrating w/ this gameplay concept.

Grrr.

Closest I can manage atm.
Demo Data
but it's a bit trickier. I wanted the option there for speed runs.

AGD is the point of this, though.

That was

actually intentional. But I've come up with a better design...

*edits*

completion

:0
Demo Data