NUMA

Trial of the Spartan

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Author Guitar_Hero_Matt
Tags action author:guitar_hero_matt n-artish playable rated rockets tileset
Created 2008-08-21
Last Modified 2008-08-21
Rating
3
by 7 people.
Map Data

Description Again, thanks to ZilivynBane for the tileset. This ones based around rockets and one way "columns" which the rockets can pass through but you cannot. Should make for some interesting gameplay! RCE.

Other maps by this author

Thumbnail of the map 'Every Cloud... Stormy Skies' Thumbnail of the map 'Red Herring' Thumbnail of the map 'Fishy Intentions' Thumbnail of the map 'Paranoid' Thumbnail of the map 'From All Angles' Thumbnail of the map 'Paranoid- Holy Crap Mode'
Every Cloud... Stormy Skies Red Herring Fishy Intentions Paranoid From All Angles Paranoid- Holy Crap Mode

Comments

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But I wasn't expecting much. IMO, a done to death concept that is rarely executed well.

funf

un
Demo Data

lol

nED cAPS :P

Seriously

Editing an N level whilst Msning with 2 people is the most frustrating thing ever. Either the levels pause/unpause at the worst moments,or u talking to ur friends on and off in caps. Grrrr

playing userlevels

Copy the data off this page from the box labelled 'Map Data'
Open n
Press '\'
Paste the data into the top box (there are 2)
Press L to load the data
Press P to play
You must have Caps Lock on

how?

how do i play on maps that other ppl made i cant firgure it out plz help

Forget that...

It cant be edited. Wow Im a noob at this site :P

Imo...

I should put multipl;e exits here, so that people can choose how long "the trial" is. Ill edit that in along with a new section. Dont worry, the map will stay unchanged apart from the new section and the exits.

4.5/5

very nice art, great use of 1 ways and a bit too hard but fun to play!

Actually...

...upon closer inspection, the map does have a lot of difficulty spikes. Ill need to work on my next few levels.

eganic agrees with

"PNI". surprisingly fun. excellent setup. 4/5

Beh

Its just too hard... the paranoid maps WERE harder but i dunno... more fun I guess? Doing the beginning of this 20 times is just boring. Then the loading time kills it. Also the 'wing' is too hard, I got bored before I passed it. 3/5

Hmm...

Im not changing the one ways, as said before theyre integral. However, Ill look into the gold and mines, but they'll have to be gold, otherwise it might not get completed in time.
Loading time is WAAAAAAAAAAAAYYY to much. I know you wanted to be consistent with the oneways but you should have found a way to do it with half as many items at least... You could also have used less mines and gold.
Apart from that Ive never been a fan of the uber-rockets thing but at least its done fairly well here.
So far 3.5/5, but I wont rate till Ive done the rest of the level (havent gotten in the dragon yet)

The one ways...

...were there to let the rocket through but not the rocket, which I thought would make the map more interesting. With the tileset, any other themes would have mostly ignored the tilest, whereas the oneways intergrate it.

But yeah, the gold placement is a bit naff. Might fix that with an edit...
but work on gold placement, 3/5

Thanks

Just hope anyone else actually bothers too look at it... :(

this map...

holy cheese. It GOOD.