NUMA

Complaints Forfeited

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Author miststalker06
Tags author:miststalker06 complaints enjoy unrated
Created 2012-06-30
Last Modified 2012-06-30
Rating 3 more votes required for a rating.
Map Data

Description Okay... So I decided to let all the enemies loose once again. Except for the rocket. He's a culprit.

Other maps by this author

Thumbnail of the map 'Simple Challenge' Thumbnail of the map 'Dr. DOOMA's Insidious Lair' Thumbnail of the map 'Beaten By A Hoover' Thumbnail of the map 'Gyleon Stronghold; Abandoned' Thumbnail of the map 'Unplaytested 15mm' Thumbnail of the map 'Pêsságë'
Simple Challenge Dr. DOOMA's Insidious Lair Beaten By A Hoover Gyleon Stronghold; Abandoned Unplaytested 15mm Pêsságë

Comments

Pages: (0)

Also

if it's outrageously difficulty you want in a map then I fear you might not like my style much :s. I'm all about simplicity and flow.

Hey mist

just want to say thankyou for that comment on my map. I am quite fond of that map myself. That said, I never actually even tried taking alternative routes on that map, and I'm glad that you mentioned it because it was quite interesting trying alternative approaches.

Also, while I'm here I'll play the map. It was really good and there was some great gameplay to be had. I especially liked the mad dash past the chaingun. Although, for me I had the laser and the chaingun firing on me at the same time after I collected the gold, which I thought was a little much, but I guess I should just be faster and finish the map before the laser gets all the way around. Also, I don't know why you felt the need for a hidden thwump - although I guess it does punish forgetful people who come back to that area and don't watch out for the thwump.

Bad AGD

yeah, this is really cool. Intense, balanced and clever.
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i really like how it flows. faved

done
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Speedrunnish.

:p
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Demonstration:

Here's how to do it. I like to use the thwump as a lift downward, so I can get a clean jump to the right-most gold. :)
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