Super Mario Adventures
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2013-11-22
I like this a lot from what I've played
Some cool concepts. If I have time I'll come back to it, but early advice would be to focus on specific points and develop them lots. Less is more. Not to say these kind of mass adventure maps aren't great - they are - but to balance, stylise and unify them takes a lot of practice and a bit of luck. (Having said that, this isn't a bad attempt, especially considering it's your second map)
nice one!
nice one!
2013-11-22
It's sort of cool.
This idea has been beaten to death, but there are some nice mechanics in it. I love the bounceblock above the mine towards the right when going through the middle, but the thwump room is too much of a hassle for me. I'm not too big on gauntlet-style maps such as this one, but I can see there's some thought thrown into it.
fingersonthefrets
shit