Tower Crash
Author | nevermore |
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Tags | author:nevermore rated test v1.4b |
Created | 2005-04-27 |
Rating |
4 by 12 people.
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Map Data | |
Description | A new technique in the tower effect. I used thwumps in the tiles. Sometimes carefully placing thwumps can keep the ninja alive when he shouldn't, and sometimes it makes him go faster.
Sorry, Atramentis, I couldn't get 'im going any faster than 11 frames... |
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Comments
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2005-10-24
5,000
You guys with these insanely in-depth experiments are doing something truly gnostic here. Wow.
2005-07-27
Ahem.
I've been waiting for about 20 minutes now. Does N come back down?
Yeah, pretty cool technique.
Yeah, pretty cool technique.
2005-05-01
Yeah...
Atramentis and I are working on the infinate looping tower loop thingo... sure is difficult! Ah well- we've almost got him around twice, but he keeps on exploding. You enlarge the explode gap? He doesn't get through someplace further on. So you add momentum up to that point, and the whole level ends up being shifted ever so slightly to the left.....
But we will get there, you see if we don't.
But we will get there, you see if we don't.
2005-04-28
Uh...
Is he SUPPOSED to evaporate at the top?
2005-04-28
I'd like to see..
..Someone making a tower effect that goes up and down in an infinite loop. Dunno how possible that is, considering the speed needed to pull it off.
stickfight
Yes