NUMA

Reroute to Remain

Thumbnail of the map 'Reroute to Remain'

Hover over the thumbnail for a full-size version.

Author Action_Agd
Tags action author:action_agd chaingguns hard unrated
Created 2009-02-14
Last Modified 2009-02-14
Rating 5 more votes required for a rating.
Map Data

Description yeah, ive had one of those days.

action map, wouldnt be suprised if this is hard.

Other maps by this author

Thumbnail of the map 'A Riveted Moon' Thumbnail of the map 'Turbulence' Thumbnail of the map 'Here We Go Again' Thumbnail of the map 'Rift'
A Riveted Moon Turbulence Here We Go Again Rift

Comments

Pages: (0)

Reminds me of...

http://nmaps.net/73131 [nmaps.net]
http://nmaps.net/83990 [nmaps.net]
And a few other maps. Your maps have a familiar style: who are you inspired by?

About the map: The chaingun and the seeker drones, which clump together and look messy, are overkill. Rework the whole area to take in either the chaingun or the seeker drones. Also, the right side of the map doesn't fit in together with the left side, in gameplay and aesthetics. The rocket was very annoying when paired up with the gauss. You have inconsistent gold clumps that kinda looks tacked on. The exit switch is cheatable, too.

I liked the tunnels though. I thought they were useless until I went back to the exit...
I cordially invite you to MassiveMappack-MOA [forum.therealn.com]

adfj

remove all the seeker drones, give the chaingun a broader range and/or add a laser, and this would be a great map
Demo Data
...and frustrating. I believe that this is the latter, I'd like a completion demo, I can' seem to find a way to get the exit switch without been killed

the almighty eganic

watch as he makes electrified spheres with antenae freeze in midair using only his will!
Demo Data

the chaingun

sorta overkills it