NUMA

Potalak is back!

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Author sayko
Tags author:sayko easy gold potalak rated
Created 2009-05-07
Last Modified 2009-05-07
Rating
4
by 11 people.
Map Data

Description Potalak is my friend, who caused me drive through into nmaps.net . He doesn't play N, but he loves to make maps in various games. And he made a few maps for me (my first several maps are him). I guess his maps are cool for anyone who doesn't play N. He make these maps just by watching me on the game. Anyway.

He didn't make maps for me for months, but today he made this one (he still doesn't playing) and i guess he really got it, how to make a map short but so funny.

Please comment, it makes him really happy.

Other maps by this author

Thumbnail of the map 'A for Sayko' Thumbnail of the map 'Y for Sayko' Thumbnail of the map 'K for Sayko' Thumbnail of the map 'O for Sayko' Thumbnail of the map 'Quarantine - Braking out' Thumbnail of the map 'Quarantine - Crossfire'
A for Sayko Y for Sayko K for Sayko O for Sayko Quarantine - Braking out Quarantine - Crossfire

Comments

Pages: (0)

The

gauss/rocket chamber was pretty hard to master. Interesting thing you did there with the doors and the thwump.
You aren't answering my emails?

Whadda you mean

by turn back my friend?

Um

Really ugly, unneccesary gold. But good gameplay. 3/5
I'll return the favor as soon as I get the chance

wow, harder than it looks lol
Demo Data

speedrun

Demo Data

Not bad.

I liked the puzzle-ish aspect, but hidden objects and lots of unnecessary objects ruined it. 3.5^

You RCE'd mine map, I RCE yours.
The map had to be with S-looking tiles. You had to finish that. : )
But to put that on a side, aesthetics are awful. Those doors... did it had to be like that? It was fun though, aesthetic issues on a side. 3/5

TERAZA

NOT TEREZA

Thanks

for al the comments:)

I love the name.

But the map failed for me on a few things. One, too much gold. Two, hidden objects. Three, too many doors.

BUT. The tiles are nice, and the concepts Ok.

Annoying.

Hidden Thwump was annoying, you though you did a nice concept yes it is, but you didn't managed to use it well.

I'm not on a computer that can actually play N, but I'll throw a comment at the looks:
-Nice, simple tiles. Good.
-Lots of (unnecessary) oneways and doors. Very bad.
-Lots of gold covering switches. Most people don't like that.
-Unused objects, like the Gauss' and the bounceblock. Not too bad here, since the goal area would otherwise be a bit empty.

If you want me to, I'll try and reshape the map according to these and upload it here, so you can see what I mean?