A future impressive german GrandMaster
Author | the23 |
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Tags | author:the23 unrated z230315 |
Created | 2014-11-05 |
Last Modified | 2014-11-05 |
Map Data | |
Description | macrohenry [nmaps.net]
Here's the second ded map from my last competitive map (233566), this time at Highscore mode and to the awesome macrohenry. His run was powerful, consistent and precise, but above all, it was a pretty technical and lenghty map in where is frankly hard to make a run as surprisingly good. This map here is a mix between an adventure and a jumper-style map with some gold challenges which requires skills. It was made from some tiles by someone that I can not remember who now. You sir macro, this map is friendly to you, run, run, and keep running, and surely some day soon you'll become the new GrandMaster! ;) |
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2014-11-06
By the way
It's OK for a map to be hard, especially if It's dedicated to one of the best currently playing N players.
2014-11-06
I MADE IT!
This completetion is so slow, that macrohenry got almost faster AGD, but it doesn't matter I just wanted to finish it, so I continued even with slow tries if I was staying alive. The map has good structure, but at some places it's too deadly for me and it requires pretty good precision.
And you are correct, that this map is hard and frustrating, but now I feel relieved after I completed it. AGD is probably out of my league though.
And you are correct, that this map is hard and frustrating, but now I feel relieved after I completed it. AGD is probably out of my league though.
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I will beat it I can't quit trying after getting so close, but I'm like fuck it now... For yesterday I certainly missed persistence, because I was studying for my midterm I had today. I was surfing the net or playing N in my breaks between studying, but playing N was a bad idea, because this game is far from relaxing (specially hard maps like this)
In my first series my best try was that demo posted, I played few more times later yesterday and got 2 jumps from exit in about 2000 frames and now this. At least I'm improving
In my first series my best try was that demo posted, I played few more times later yesterday and got 2 jumps from exit in about 2000 frames and now this. At least I'm improving
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2014-11-06
This map is like 199-4,
only 5 times bigger, better and awesomer.
5/5
5/5
2014-11-06
Cool guys!
@macrohenry: Ha, I completely get what you mean and I think you're partially right. Although that was the main idea of the map, a jumper-style, in where sometimes is frustrating to get right the jumps and the moves due the particullarities of the surface, but in where also there are precise slopes and surface points to make things properly. I think is about that in which jumper maps are based. I really appreciated your thoughts man, thanks!
@Mohit: Seriously, I really like your Speedruns dude! Those runs are pretty fast and there is a jump that I really like that is the one you made in the left side to get the top from the bottom, as powerful and as hight. Well done!
@jirka: Seeying your run I can notice that you has enough skills playing, seeying how you move and control your Ninja. If you didn't was able to get even a completion I think it was because you miss a bit of persistance. There are times in where maps are not mean to be beated in a first try, and this map is in this case. I think with a bit more of play you would be able to beat it seeying your skills.
Thank you all! Is really nice to start to map again so pasively and receive that kind of cool feedback and demos. And you all are right, I'm well-known for being such a devilish person and making hard and frustrating maps hahaha, you remember blue_tetris, misty or Sendy? They made hard maps hahaha and if you like that kind of maps to prove your presumptuous skills then stay tuned to see what's to come...! ;)
Thanks guys!
@Mohit: Seriously, I really like your Speedruns dude! Those runs are pretty fast and there is a jump that I really like that is the one you made in the left side to get the top from the bottom, as powerful and as hight. Well done!
@jirka: Seeying your run I can notice that you has enough skills playing, seeying how you move and control your Ninja. If you didn't was able to get even a completion I think it was because you miss a bit of persistance. There are times in where maps are not mean to be beated in a first try, and this map is in this case. I think with a bit more of play you would be able to beat it seeying your skills.
Thank you all! Is really nice to start to map again so pasively and receive that kind of cool feedback and demos. And you all are right, I'm well-known for being such a devilish person and making hard and frustrating maps hahaha, you remember blue_tetris, misty or Sendy? They made hard maps hahaha and if you like that kind of maps to prove your presumptuous skills then stay tuned to see what's to come...! ;)
Thanks guys!
This is too frustrating to be funny for me, I can't even get completetion.
And if you didn't get my first reference look at 199-4
And if you didn't get my first reference look at 199-4
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2014-11-05
improved run
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2014-11-05
Is that a coincidence, I dont think so... :D
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2014-11-05
Thanks for the ded!
I doubt that I'll ever be grandmaster, but who knows...? :D
AGD:
AGD:
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I am such a wuss. :'(
zoasBE